Document and test handing an error context between threads

The thread-safety section filed two different things under "does not cover,
and cannot": sharing a context between threads, and passing one to another
thread. Only the first is unsupported. Transfer already works by
construction -- the reference count is the only field the library reads
across an ownership boundary, and it is only ever touched under the pool
lock, so akerr_release_error() does not care which thread checked the slot
out. The pool is process-global, not thread-local, so a context outlives the
thread that raised it.

Calling that unsupported told readers the worker/collector shape was off the
table, which either cost them the pattern or cost them the stack trace when
they rolled their own struct instead.

Split the bullet: transfer joins the covered list and gets its own section
with the rule, the worked pattern, and the four receiving-side hazards
(PREPARE_ERROR cannot adopt, CATCH assigns over the pointer, FINISH in a
void helper still parses its return, and an unhandled error now terminates
from the collector's thread). Sharing keeps the "cannot" bullet, narrowed to
what it actually is.

err_threads_handoff.c proves it: the existing thread tests all keep every
context on the thread that raised it, so the transfer path was exercised
nowhere. Seven producers hand errors to one collector through a bounded
mutex/condvar queue -- the mutex is the thing under test, since it is what
publishes the unlocked content writes -- and the collector asserts the
context is still a live slot at refcount 1, that message and trace arrive
whole and in each producer's order, that the slot was never recycled in
flight, and that a thread which never called akerr_next_error() can release
it. A second phase reads a context whose raising thread has already exited.

Also document why copying a context by assignment is silently wrong:
stacktracebufptr is self-referential, so the copy's cursor points into the
source's buffer and the first append corrupts a slot the copier no longer
owns. TODO.md records the akerr_copy_error() shape that would fix it and the
trigger for building it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-01 16:35:18 -04:00
parent 076b80c846
commit caef63826f
6 changed files with 468 additions and 9 deletions

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@@ -234,6 +234,7 @@ if(AKERR_THREAD_SAFE)
err_threads_init
err_threads_pool
err_threads_registry
err_threads_handoff
)
endif()

150
README.md
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@@ -132,7 +132,7 @@ What that covers:
* **The error pool.** Finding a free slot in `AKERR_ARRAY_ERROR` and taking its
reference is one operation under a lock, so two threads can never be handed
the same context. A context is then owned by the thread that raised it, all
the same context. A context is then owned by exactly one thread at a time, all
the way through `CATCH`, `HANDLE`, and release.
* **The status registry.** Reservations and name registrations are serialized
against each other and against lookups. Two threads reserving the same range
@@ -141,11 +141,22 @@ What that covers:
* **Per-thread state.** The context behind `IGNORE` (`__akerr_last_ignored`) and
the last-ditch context used to report `akerr_release_error(NULL)` are
thread-local, so one thread's ignored error is never another's.
* **Handing a context from one thread to another.** A context is not thread
state — it lives in `AKERR_ARRAY_ERROR`, which is process-global — so it
outlives the thread that raised it. The reference count is the only field the
library reads across threads, and it is only ever touched under the pool lock,
so `akerr_release_error()` does not care which thread checked the slot out.
Raise on a worker, queue it, let the worker exit; the collector still has a
whole error with a whole stack trace. See
[Handing an error to another thread](#handing-an-error-to-another-thread).
What it does not cover, and cannot:
* **Sharing one error context between threads.** The library hands a context to
one thread; passing it to another is your synchronization to do.
* **Two threads inside one context at the same time.** A context has one owner,
and only one. `FAIL` rewrites the message, `HANDLE` rewinds the stack-trace
cursor, and none of that is locked — two threads in one context splice their
messages together and truncate each other's trace, without crashing. Handing a
context *from* one thread *to* another is a different thing, and is supported.
* **`akerr_log_method` and `akerr_handler_unhandled_error`.** Set them during
startup, before you spawn threads. They are read on every error and the
library never writes them after initialization, so setting one while other
@@ -176,6 +187,135 @@ consumer can check what it linked against:
#endif
```
## Handing an error to another thread
**Transfer** an error context; never **share** one. One thread owns it at a time,
and ownership moves in a single step: the thread giving it up stops touching it
in the same act that makes it visible to the thread taking it over.
This works because a context is not thread state. It lives in
`AKERR_ARRAY_ERROR`, which is process-global, so a context outlives the thread
that raised it — a worker can raise an error, queue it, and exit, and the
collector still has a whole error with a whole stack trace. Nothing in the
library reads a context through any pointer but the one its current owner handed
in. The one field it reads across threads is the reference count, and that is
only ever touched under the pool lock, so `akerr_release_error()` does not care
which thread checked the slot out. Release it wherever it ended up.
**Always** hand it over through something that synchronizes: a mutex, a
condition variable, `pthread_join`, or an acquire/release atomic. The content of
a context is written with no lock at all — that is deliberate, error
construction should not pay for a lock it does not need — so the handoff itself
is what publishes those writes. Push the pointer through a relaxed atomic or a
plain global and the receiver can read a half-written message, on a machine you
did not test on.
**Never** touch a context after you have given it away. Not a `->status`, not a
log line. The receiver may be inside `HANDLE` rewinding the trace cursor, or
inside `akerr_release_error()` memsetting the slot.
**Release it exactly once.** A context released twice from a stale pointer takes
the refcount-zero branch a second time and wipes the slot again — which by then
holds somebody else's live error. Nothing crashes; a different thread's error
just quietly goes blank.
```c
/* Producer. Owns the context until queue_push() returns, and not after. */
static void report_unit_failure(int unit)
{
PREPARE_ERROR(e);
FAIL(e, MYLIB_UNIT_FAILED, "unit %d stopped responding", unit);
/* The last thing this thread does to it, so the trace records the crossing.
The buffer belongs to the context, so it travels with it. */
AKERR_STACKTRACE_APPEND(e, "%s:%s:%d: queued for the collector\n",
__FILE__, __func__, __LINE__);
queue_push(e); /* takes the queue mutex; `e` is not ours after this */
}
/* Collector. Owns it from the moment queue_pop() returns. */
static void collect_one(akerr_ErrorContext *e)
{
ATTEMPT {
} CLEANUP {
} PROCESS(e) {
} HANDLE(e, MYLIB_UNIT_FAILED) {
restart_unit(e);
} HANDLE_DEFAULT(e) {
LOG_ERROR_WITH_MESSAGE(e, "collector: unrecognized failure");
} FINISH_NORETURN(e);
}
static void *collector(void *unused)
{
akerr_ErrorContext *e;
(void)unused;
while ( (e = queue_pop()) != NULL ) {
collect_one(e);
}
return NULL;
}
```
Four things about the receiving side:
* **Declare a plain pointer, not `PREPARE_ERROR`.** That macro *declares* a
fresh context variable set to `NULL`; it cannot adopt one. For the same
reason, never `CATCH` into the variable holding a received context — `CATCH`
assigns over it, and the slot you were handed is gone.
* **In a `void` helper, use `FINISH_NORETURN`.** `FINISH_LOGIC` decides whether
to propagate at run time, so the compiler still *parses* its
`return __err_context` even when the second argument is the literal `false`.
`FINISH(e, false)` in a function returning void therefore draws
`warning: 'return' with a value, in function returning void` from gcc — a
constraint violation, and a build failure under `-Werror`. To propagate
inside the collector's own call stack, give the
helper an `akerr_ErrorContext *` return and use `FINISH(e, true)` as usual —
just never let an error propagate out of the thread body itself, whose
`void *` return nobody reads. `PASS` has the same problem for the same reason:
in a thread body it compiles, hands the pointer back as a `void *`, and leaks
the slot.
* **`FINISH_NORETURN(e)` on a received context still terminates the process.**
That is right — an unhandled error is unhandled wherever it was raised — but
it is now the collector's thread deciding the exit status, not the raiser's.
* **Give the handler blocks their own function.** `ATTEMPT` is a `switch`, and a
`break` inside one written directly in a loop leaves the `switch`, not the
loop. Same hazard as
[do not use CATCH or FAIL_*_BREAK inside a loop](#important-do-not-use-catch-or-fail__break-inside-a-loop).
**Always** bound the queue. A queued error is a checked-out pool slot, and there
are `AKERR_MAX_ARRAY_ERROR` (128) of them in the entire process. Size *queue
depth + producers with an error in flight* well under that. When the pool runs
dry the library logs and calls `exit(1)` from inside `FAIL` — there is no slot
left to raise the failure *from*, which is exactly why a collector that stops
draining takes the process with it.
### If you need to keep it as well as report it
There is no copy or retain call, on purpose: a context is a pool slot, and two
owners of one slot is the thing this whole section exists to prevent. So either
read out what you want to keep — `status` is an `int`, `message` and
`stacktracebuf` are ordinary NUL-terminated strings you can `snprintf` into your
own, much smaller, record — or raise two errors and hand one of them over.
**Never** copy an `akerr_ErrorContext` by assignment and keep the copy:
```c
akerr_ErrorContext snapshot = *failed; /* looks fine. is not. */
```
`stacktracebufptr` points into the context's *own* `stacktracebuf`, so after that
assignment `snapshot`'s cursor still points into `failed`'s buffer.
`LOG_ERROR(&snapshot)` reads the array and prints correctly, so it looks healthy
— and then the first `AKERR_STACKTRACE_APPEND(&snapshot, ...)` writes into a
pool slot you no longer own, arbitrarily far from the copy. `arrayid` has the
same shape: it is restored after the wipe, so a copied id makes the destination
impersonate the source's slot forever. And the copy is not a pool address, so
`akerr_valid_error_address()` rejects it, every `CATCH` on it becomes
`AKERR_BADEXC`, and releasing it memsets your own storage while the real slot
stays checked out for the life of the process.
## Building single threaded
The threading backend is chosen when libakerror is configured. `auto` (the
@@ -195,7 +335,9 @@ one thread is then undefined.
The thread tests (`tests/err_threads_*.c`) assert the properties above directly:
exclusive ownership of pool slots, exactly one winner for a contested range,
every registered name readable back. They run in the normal suite. The run that
every registered name readable back, and — in `err_threads_handoff.c` — an error
raised on one thread arriving whole on another and released there. They run in
the normal suite. The run that
proves the *absence* of a data race underneath them is ThreadSanitizer:
```sh

37
TODO.md
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@@ -112,6 +112,43 @@ can be configured with `-DAKERR_SANITIZE=thread`. The whole run then costs a
TSan-instrumented suite per mutant (roughly 6s instead of 0.4s), so it belongs
behind a flag rather than in the default target or in CI.
## 9. No way to keep an error context and report it at the same time
A context can be handed to another thread and released there -- `README.md` now
documents that pattern and `tests/err_threads_handoff.c` proves it -- but it is a
*move*. A thread that wants to both keep its error and report it upward has to
read the fields out into its own record, and it loses the stack trace doing so,
because `stacktracebuf` is the one thing that cannot be usefully summarized.
Copying the struct is not a workaround. `stacktracebufptr` is self-referential
(`include/akerror.tmpl.h`), so `akerr_ErrorContext c = *src;` leaves the copy's
cursor pointing into the source's buffer -- the copy logs correctly and then
corrupts a slot it does not own the first time anything appends to it. `arrayid`
is restored after the wipe in `akerr_release_error()` (`src/error.c:395-398`), so
a copied id makes the destination impersonate the source's slot for the life of
the process.
If this is ever worth an API, the shape is:
```c
akerr_ErrorContext AKERR_NOIGNORE *akerr_copy_error(akerr_ErrorContext *source,
akerr_ErrorContext *destination);
```
taking the destination as a parameter rather than allocating it. An allocating
copy could fail on pool exhaustion, and reporting *that* failure needs a pool
slot, so it would have to abort -- adding a third `exit()` site to a library that
deliberately has two. Caller-allocates puts the pool pressure where it can be
managed. The copy must repair four fields: `arrayid` (the destination's own),
`refcount` (set to 1, never inherited), `handled` (false -- a copy is a fresh
obligation, or `FINISH_NORETURN` on the receiving side drops it silently), and
`stacktracebufptr` (re-anchored to the destination's buffer at the *same offset*,
so a later append continues the trace instead of overwriting it).
Not worth building yet: no consumer needs it. The trigger is a consumer that
needs a worker's stack *trace*, not just its status and message, at the join
point -- `libakstdlib`'s planned `pthread_*` wrappers are the likely first.
## Unrelated pre-existing issues
- The `AKERR_USE_STDLIB=OFF` build does not compile at all: `bool`, `PATH_MAX`

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@@ -95,11 +95,20 @@ Safe from any thread, with no coordination on your part:
* `akerr_name_for_status(status, NULL)` lookups, concurrently with each other
and with registrations of *other* statuses.
* `akerr_init()`, from any number of threads at once.
* **Handing a context to another thread, and releasing it there.** The reference
count is the only field the library reads across threads and it is only ever
touched under the pool lock, so `akerr_release_error()` does not care which
thread checked the slot out. Contexts live in process-global storage, not
thread-local, so one outlives the thread that raised it. What is still yours is
the handoff *itself*: it has to carry a happens-before edge, which any mutex,
condvar, `pthread_join` or acquire/release atomic gives you.
Still yours to coordinate:
* **One error context is owned by one thread.** The library hands it to the
thread that raised it. Handing it to another thread is your synchronization.
* **Two threads in one context at once.** Ownership moves; it does not fork.
Hand a context over and stop touching it — the content is written with no
lock, so the handoff is what publishes it. See "Handing an error to another
thread" in README.md for the pattern, and for why the queue has to be bounded.
* **`akerr_log_method` and `akerr_handler_unhandled_error`** are read on every
error and written by nobody but you. Set them during startup, before spawning.
* **Renaming a status while another thread looks it up.**
@@ -128,9 +137,9 @@ library from that thread.
## Proving it
`tests/err_threads_init.c`, `tests/err_threads_pool.c` and
`tests/err_threads_registry.c` assert the properties directly and run in the
normal suite. The run that proves there is no data race underneath them is
`tests/err_threads_init.c`, `tests/err_threads_pool.c`,
`tests/err_threads_registry.c` and `tests/err_threads_handoff.c` assert the
properties directly and run in the normal suite. The run that proves there is no data race underneath them is
ThreadSanitizer:
```sh

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@@ -159,6 +159,11 @@ typedef struct
typedef void (*akerr_ErrorUnhandledErrorHandler)(akerr_ErrorContext *errctx);
typedef void (*akerr_ErrorLogFunction)(const char *f, ...);
/*
* The pool. Process-global, not thread-local: a context outlives the thread that
* raised it, which is what lets one be handed to another thread and released
* there.
*/
extern akerr_ErrorContext AKERR_ARRAY_ERROR[AKERR_MAX_ARRAY_ERROR];
/*
* Set these before starting threads. They are read on every error and written
@@ -174,6 +179,17 @@ extern akerr_ErrorLogFunction akerr_log_method;
*/
extern AKERR_THREAD_LOCAL akerr_ErrorContext *__akerr_last_ignored;
/*
* Drop one reference, returning NULL once the last one is gone so the caller can
* null its own pointer.
*
* This need not be the thread that checked the context out. The reference count
* is the only field the library reads across threads, and it is only ever
* touched under the pool lock, so a context handed to another thread is released
* there. Exactly once, though: releasing a stale pointer takes the
* refcount-zero branch a second time and wipes a slot that by then holds
* somebody else's live error.
*/
akerr_ErrorContext AKERR_NOIGNORE *akerr_release_error(akerr_ErrorContext *ptr);
/*
* Check a context out of the pool. The returned context already carries one

254
tests/err_threads_handoff.c Normal file
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@@ -0,0 +1,254 @@
#include "akerror.h"
#include "err_capture.h"
#include "err_threads.h"
#include <string.h>
/*
* Handing an error context from one thread to another.
*
* A context is not thread state. It lives in AKERR_ARRAY_ERROR, which is
* process-global, and the only field of it the library reads across an
* ownership boundary is the reference count -- which is only ever touched under
* the pool lock. So a context can be raised on one thread, handed to another,
* and handled and released there, and akerr_release_error() does not care which
* thread checked the slot out. That is a property this library promises, and it
* is what makes the worker/collector shape usable at all.
*
* The other half of the promise is what it does *not* cover: two threads inside
* one context at once. Ownership moves, it does not fork. This test asserts the
* supported half; the unsupported half cannot be asserted without deliberately
* racing, which ThreadSanitizer would then correctly fail.
*
* The queue below is a plain mutex and two condition variables rather than the
* __atomic builtins the rest of these tests use, and that is deliberate: the
* mutex *is* the thing under test. Context content is written with no lock at
* all, so the handoff itself is what publishes those writes to the receiver.
*
* The claim is proved from four directions:
*
* 1. The context is still a live pool slot after it crosses, holding exactly
* the one reference it was checked out with.
* 2. Its message and its whole stack trace -- producer frame and all -- arrive
* intact, and in each producer's own order.
* 3. The slot is never recycled underneath the transfer: akerr_slot_owner[]
* still names the producer when the collector picks it up.
* 4. A context outlives the thread that raised it (see main()).
*/
#define ITERATIONS 500
#define AKERR_HANDOFF_DEPTH 32
/*
* The sizing rule the README gives, made executable. Every queued error is a
* checked-out pool slot, and so is every producer's error in flight. Outrun the
* pool and ENSURE_ERROR_READY exits the process from inside FAIL, with no slot
* left to raise the failure from.
*/
typedef char akerr_assert_handoff_fits_pool[
(AKERR_HANDOFF_DEPTH + AKERR_TEST_THREADS < AKERR_MAX_ARRAY_ERROR) ? 1 : -1];
static struct
{
pthread_mutex_t lock;
pthread_cond_t not_full;
pthread_cond_t not_empty;
akerr_ErrorContext *slot[AKERR_HANDOFF_DEPTH];
int head;
int count;
} queue;
/* Bounded on purpose: an unbounded queue of errors is an unbounded number of
* checked-out pool slots. Blocking the producer is the backpressure. */
static void queue_push(akerr_ErrorContext *errctx)
{
pthread_mutex_lock(&queue.lock);
while ( queue.count == AKERR_HANDOFF_DEPTH ) {
pthread_cond_wait(&queue.not_full, &queue.lock);
}
queue.slot[(queue.head + queue.count) % AKERR_HANDOFF_DEPTH] = errctx;
queue.count += 1;
pthread_cond_signal(&queue.not_empty);
pthread_mutex_unlock(&queue.lock);
}
static akerr_ErrorContext *queue_pop(void)
{
akerr_ErrorContext *errctx;
pthread_mutex_lock(&queue.lock);
while ( queue.count == 0 ) {
pthread_cond_wait(&queue.not_empty, &queue.lock);
}
errctx = queue.slot[queue.head];
queue.head = (queue.head + 1) % AKERR_HANDOFF_DEPTH;
queue.count -= 1;
pthread_cond_signal(&queue.not_full);
pthread_mutex_unlock(&queue.lock);
return errctx;
}
/*
* Raise an error and give it away. The stack-trace frame is appended before the
* push so the trace records the crossing, and it is the last thing this thread
* does to the context: after queue_push() returns, `e` belongs to the collector
* and reading even e->status here would be the unsupported half of the rule.
*/
static void produce_one(akerr_ThreadArg *arg, int seq)
{
PREPARE_ERROR(e);
FAIL(e, AKERR_VALUE, "thread %d seq %d", arg->id, seq);
AKERR_TCHECK(arg, akerr_slot_claim(e->arrayid, arg->id) == 0);
AKERR_STACKTRACE_APPEND(e, "queued by thread %d\n", arg->id);
queue_push(e);
}
/*
* One received error, handled and released on a thread that never called
* akerr_next_error(). That release is the whole claim.
*
* `seen` is the collector's own per-producer sequence counter. Collector-local
* means no atomics: keeping the producers in order is the queue's job, and
* checking it is this thread's.
*/
static void collect_one(akerr_ThreadArg *arg, akerr_ErrorContext *e, int *seen)
{
char expected[64];
int producer = 0;
int seq = 0;
AKERR_TCHECK(arg, akerr_valid_error_address(e) == 1);
/* It crossed holding exactly the reference it was checked out with. */
AKERR_TCHECK(arg, e->refcount == 1);
AKERR_TCHECK(arg, sscanf(e->message, "thread %d seq %d", &producer, &seq) == 2);
AKERR_TCHECK(arg, producer >= 2 && producer <= AKERR_TEST_THREADS);
if ( producer >= 2 && producer <= AKERR_TEST_THREADS ) {
AKERR_TCHECK(arg, seq == seen[producer]);
seen[producer] += 1;
}
/* The slot still belongs to the producer, so nothing recycled it while it
* was in flight. */
AKERR_TCHECK(arg, akerr_slot_holder(e->arrayid) == producer);
snprintf(expected, sizeof(expected), "thread %d seq %d", producer, seq);
/* Nothing to attempt -- the error is already in hand. The blocks are here
* because this is the assembly the macros require, and because a real
* collector reads exactly like this. */
ATTEMPT {
} CLEANUP {
} PROCESS(e) {
/* case 0: a handed-off error that arrives with no status means somebody
* wrote over the context after the producer let it go. */
int error_was_lost = 1;
AKERR_TCHECK(arg, error_was_lost == 0);
} HANDLE(e, AKERR_VALUE) {
/* HANDLE rewinds the cursor, but the bytes are still there: the whole
* trace crossed with the context, producer frame and handoff frame. */
AKERR_TCHECK(arg, strstr(e->stacktracebuf, expected) != NULL);
AKERR_TCHECK(arg, strstr(e->stacktracebuf, "queued by thread") != NULL);
/* Give the slot up before FINISH releases the context: the other order
* hands it back to the pool while this thread still claims it. */
akerr_slot_drop(e->arrayid);
} FINISH_NORETURN(e);
/* FINISH_NORETURN, not FINISH(e, false): FINISH_LOGIC decides whether to
* propagate at run time, so the compiler still parses its
* `return __err_context` and diagnoses it in a function returning void,
* whatever __pass_up says. An error this collector did not handle takes the
* process down from here, which is right -- but note it is now the
* collector's thread deciding the exit status. */
}
/*
* Drain exactly what the producers will send. A fixed count rather than a
* sentinel: a miscounted handoff should fail the test, not hang it.
*/
static void collect_all(akerr_ThreadArg *arg)
{
int seen[AKERR_TEST_THREADS + 1] = { 0 };
int total = (AKERR_TEST_THREADS - 1) * ITERATIONS;
for ( int i = 0; i < total; i++ ) {
collect_one(arg, queue_pop(), seen);
}
}
static void *handoff_body(void *raw)
{
akerr_ThreadArg *arg = raw;
pthread_barrier_wait(arg->barrier);
if ( arg->id == 1 ) {
collect_all(arg);
} else {
for ( int i = 0; i < ITERATIONS; i++ ) {
produce_one(arg, i);
}
}
return NULL;
}
/*
* Written by the raising thread, read by main() after pthread_join(). The join
* is the happens-before edge, which is the same thing the queue's mutex does
* above -- a plain global needs no atomics once something orders it.
*/
static akerr_ErrorContext *parked;
static void *raise_and_exit(void *unused)
{
PREPARE_ERROR(e);
(void)unused;
FAIL(e, AKERR_IO, "raised on a thread that exited");
parked = e;
return NULL;
}
int main(void)
{
pthread_t raiser;
int failures = 0;
akerr_log_method = &akerr_thread_logger;
akerr_init();
AKERR_CHECK(akerr_slots_in_use() == 0);
AKERR_CHECK(pthread_mutex_init(&queue.lock, NULL) == 0);
AKERR_CHECK(pthread_cond_init(&queue.not_full, NULL) == 0);
AKERR_CHECK(pthread_cond_init(&queue.not_empty, NULL) == 0);
failures = akerr_run_threads(&handoff_body);
AKERR_CHECK(failures == 0);
/* Every handed-off context was released by the thread that received it. */
AKERR_CHECK(akerr_slots_in_use() == 0);
/*
* A context outlives the thread that raised it: the pool is process-global,
* not thread-local storage. By the time these checks run, the thread that
* called FAIL() no longer exists.
*/
AKERR_CHECK(pthread_create(&raiser, NULL, &raise_and_exit, NULL) == 0);
AKERR_CHECK(pthread_join(raiser, NULL) == 0);
AKERR_CHECK(parked != NULL);
AKERR_CHECK(akerr_valid_error_address(parked) == 1);
AKERR_CHECK(parked->status == AKERR_IO);
AKERR_CHECK(parked->refcount == 1);
AKERR_CHECK(strstr(parked->stacktracebuf, "raised on a thread that exited") != NULL);
RELEASE_ERROR(parked);
AKERR_CHECK(parked == NULL);
AKERR_CHECK(akerr_slots_in_use() == 0);
for ( int i = 0; i < AKERR_MAX_ARRAY_ERROR; i++ ) {
AKERR_CHECK(akerr_slot_holder(i) == 0);
}
/* Nothing here reports through the log method: a handoff is not an error. */
AKERR_CHECK(akerr_thread_logs() == 0);
pthread_cond_destroy(&queue.not_empty);
pthread_cond_destroy(&queue.not_full);
pthread_mutex_destroy(&queue.lock);
fprintf(stderr, "err_threads_handoff ok (%d producers x %d errors)\n",
AKERR_TEST_THREADS - 1, ITERATIONS);
return 0;
}