Name every local error context errctx
Closes internal-consistency item 18. The convention was settled -- AGENTS.md records errctx winning 92 sites to 45 -- but the other 45 were still there, and four files favoured `e` throughout while six favoured errctx, sometimes within one file. Its own commit because it is a rename and nothing else. All 333 changed lines are a single identifier substitution: applying \be\b -> errctx to each removed line reproduces the added line exactly, and the counts match at 333 either way. `e` keeps its meaning where the convention actually wants it -- an incoming error context being inspected, as in akgl_get_json_with_default(e, ...) -- which is why that function was left alone. 25/25 pass, reindent --check clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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10
src/sprite.c
10
src/sprite.c
@@ -21,11 +21,11 @@
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akerr_ErrorContext *akgl_spritesheet_coords_for_frame(akgl_Sprite *self, SDL_FRect *srccoords, uint8_t frameid)
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{
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PREPARE_ERROR(e);
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(e, self, AKERR_NULLPOINTER, "NULL sprite");
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FAIL_ZERO_RETURN(e, srccoords, AKERR_NULLPOINTER, "NULL SDL_Rect");
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FAIL_ZERO_RETURN(e, self->sheet, AKERR_NULLPOINTER, "NULL spritesheet");
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FAIL_ZERO_RETURN(errctx, self, AKERR_NULLPOINTER, "NULL sprite");
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FAIL_ZERO_RETURN(errctx, srccoords, AKERR_NULLPOINTER, "NULL SDL_Rect");
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FAIL_ZERO_RETURN(errctx, self->sheet, AKERR_NULLPOINTER, "NULL spritesheet");
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srccoords->x = self->width * self->frameids[frameid];
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if ( srccoords->x >= self->sheet->texture->w ) {
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@@ -37,7 +37,7 @@ akerr_ErrorContext *akgl_spritesheet_coords_for_frame(akgl_Sprite *self, SDL_FRe
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srccoords->w = self->width;
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srccoords->h = self->height;
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SUCCEED_RETURN(e);
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SUCCEED_RETURN(errctx);
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}
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/**
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