Move from 'libsdlerror' to 'libakerror'
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@@ -2,7 +2,7 @@
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#define _GAMEPAD_H_
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#include <SDL3/SDL.h>
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#include <sdlerror.h>
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#include <akerror.h>
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ErrorContext ERROR_NOIGNORE *gamepad_handle_button_down(void *appstate, SDL_Event *event);
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ErrorContext ERROR_NOIGNORE *gamepad_handle_button_up(void *appstate, SDL_Event *event);
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