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40 Commits 2 Branches 0 Tags
36dfd47a062952b35cc34c0fbe7b0433e99101ec
Commit Graph

9 Commits

Author SHA1 Message Date
Andrew Kesterson
a0b2dda4cf Rename library to AKGL (AKLabs Game Library) 2026-05-07 22:20:10 -04:00
Andrew Kesterson
359ae23414 Unify the library on an akgl_ namespace 2026-05-07 22:01:27 -04:00
Andrew Kesterson
6763b5629f Got the suite rebuilding, most tests pass, actor and sprite are failing 2026-05-03 23:57:55 -04:00
Andrew Kesterson
f475dfb6ee Move from 'libsdlerror' to 'libakerror' 2026-01-05 08:58:06 -05:00
Andrew Kesterson
7cff27f035 Added charviewer 2026-01-05 08:57:38 -05:00
Andrew Kesterson
4b901886a2 Add GameControllerDB support 2025-08-09 13:53:37 -04:00
Andrew Kesterson
e20752a97e Improved control map handling 2025-08-08 22:39:48 -04:00
Andrew Kesterson
35621d8b4d Changed sprite and character loaders to use the explicit paths passed into them, and to use relative paths for assets referenced inside of spritesheets
Unfortunately 3 tests are broken. Lots of stuff still expects the old behavior (automatic path computation from the binary location on the filesystem)
2025-08-04 22:35:48 -04:00
Andrew Kesterson
9ecfc7dc42 Add charviewer utility for viewing character / sprite files 2025-08-04 21:37:36 -04:00
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