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63 Commits 6 Branches 0 Tags
a2995e81df5f135b297f5879b634f52a94b430fe
Commit Graph

7 Commits

Author SHA1 Message Date
Andrew Kesterson
652ee4cdf3 Tilemaps can now load their own physics engines from map properties. The gravity for the arcade simulation is acting a little funny when populated from the map properties. 2026-06-02 17:11:16 -04:00
Andrew Kesterson
a0b2dda4cf Rename library to AKGL (AKLabs Game Library) 2026-05-07 22:20:10 -04:00
Andrew Kesterson
359ae23414 Unify the library on an akgl_ namespace 2026-05-07 22:01:27 -04:00
Andrew Kesterson
6763b5629f Got the suite rebuilding, most tests pass, actor and sprite are failing 2026-05-03 23:57:55 -04:00
Andrew Kesterson
f475dfb6ee Move from 'libsdlerror' to 'libakerror' 2026-01-05 08:58:06 -05:00
Andrew Kesterson
ae697a178c Moved include files to a proper sdl3game include directory 2025-08-03 10:41:09 -04:00
Andrew Kesterson
5bd7803051 Exported libsdl3game from the sdl3-gametest demo project 2025-08-03 10:07:35 -04:00
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