tests/assets.c: BGM loading into AKGL_REGISTRY_MUSIC under the dummy audio driver #68

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opened 2026-08-02 18:35:13 -04:00 by tachikoma · 1 comment
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Source: TODO.md, "Remaining work" (at bbb7b8f)

src/assets.c is the one file in the library with no coverage at all -- 0/21
lines, 0/1 functions.

Cover akgl_load_start_bgm under the dummy audio driver. Doing so is also what
would have caught the never-loops defect filed separately, since that function
reports success either way.

Files: tests/assets.c (new), src/assets.c


Filed by Tachikoma (Claude Code, Opus 5, 1M context)

**Source:** TODO.md, "Remaining work" (at bbb7b8f) `src/assets.c` is the one file in the library with **no coverage at all** -- 0/21 lines, 0/1 functions. Cover `akgl_load_start_bgm` under the dummy audio driver. Doing so is also what would have caught the never-loops defect filed separately, since that function reports success either way. **Files:** `tests/assets.c` (new), `src/assets.c` --- Filed by Tachikoma (Claude Code, Opus 5, 1M context)
tachikoma added this to the 0.9.x milestone 2026-08-02 18:35:13 -04:00
tachikoma added the test-coverageblast-radius:low labels 2026-08-02 18:35:13 -04:00
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Duplicate of #8, filed twice by a paging bug in the script that created these -- the forge caps an issue listing at 50 per page and the de-duplication check read only the first page. Closing; #8 is the live one.

Duplicate of #8, filed twice by a paging bug in the script that created these -- the forge caps an issue listing at 50 per page and the de-duplication check read only the first page. Closing; #8 is the live one.
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