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Code Issues 66 Pull Requests 1 Actions 1 Packages Projects Releases Wiki Activity
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tachikoma andrew
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blast-radius:high
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tachikoma
andrew
Actor rotation, and collision under it abi-break blast-radius:medium design-decision status::grooming
#62 opened 2026-08-02 18:34:52 -04:00 by tachikoma 1.0.0 0 / 5
Truncated registry keys can collide abi-break blast-radius:medium defect design-decision status::grooming
#54 opened 2026-08-02 18:33:40 -04:00 by tachikoma 0.10.0
akgl_TilemapLayer does not record a layer's name abi-break api-gap blast-radius:medium status::grooming
#41 opened 2026-08-02 18:33:25 -04:00 by tachikoma 0.10.0
An actor cannot be scaled per axis abi-break api-gap blast-radius:medium design-decision status::grooming
#34 opened 2026-08-02 18:33:18 -04:00 by tachikoma 0.10.0
Releasing a direction stops the actor dead -- there is no deceleration abi-break api-gap blast-radius:medium status::grooming
#30 opened 2026-08-02 18:33:11 -04:00 by tachikoma 0.10.0
P9: the tilemap footprint refactor -- targets 14 and 15, 28 MB of BSS abi-break blast-radius:high performance status::grooming
#28 opened 2026-08-02 18:33:09 -04:00 by tachikoma 1.0.0
DISABLE_GCC_WARNING_FORMAT_TRUNCATION and RESTORE_GCC_WARNINGS are dead public macros abi-break blast-radius:low hygiene status::grooming
#20 opened 2026-08-02 18:33:00 -04:00 by tachikoma 0.10.0
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