Files
libakgl/util/charviewer.c
Andrew Kesterson 35621d8b4d Changed sprite and character loaders to use the explicit paths passed into them, and to use relative paths for assets referenced inside of spritesheets
Unfortunately 3 tests are broken. Lots of stuff still expects the old behavior (automatic path computation from the binary location on the filesystem)
2025-08-04 22:35:48 -04:00

6.5 KiB