Closes internal-consistency items 19 through 36, 38 and 41. Item 37, the ~180 redundant casts, is deliberately left open with its reasoning in TODO.md: the benefit only arrives once the build turns on the warnings those casts suppress, and doing it before that is churn across the two files with the most outstanding functional defects. The two that were real bugs are in the actor state table. AKGL_ACTOR_STATE_STRING_NAMES was declared [AKGL_ACTOR_MAX_STATES+1] and defined [32], so a consumer trusting the declared bound read past the object; and indices 11 and 12 were named UNDEFINED_11 and UNDEFINED_12 where actor.h has MOVING_IN and MOVING_OUT, so no character JSON could bind a sprite to either state. tests/registry.c now walks the whole table -- every entry non-NULL, every entry resolving to its own bit, no two entries sharing a name. The bitmask macros are parenthesized and AKGL_BITMASK_CLEAR has lost the semicolon inside its body. Writing tests/bitmasks.c for that turned up something worth knowing: the obvious test does not catch it. For a bit that is set, the misparse `!(mask & bit) == bit` gives the same answer as the correct one. It only diverges for an unset bit whose value is not 1, and that is the shape the suite uses now. akgl_draw_background was the last public function outside the error protocol. It takes a backend like everything else in draw.h, restores the draw colour it found, and is tested -- TODO.md had it filed under "needs the offscreen renderer harness", which was never true; what it needed was to stop reading the global. All eight registry initializers go through one helper, so the seven that leaked an SDL_PropertiesID on every call after the first no longer do. Fixed in the same place because it is the same function: akgl_registry_init never called akgl_registry_init_properties, which made akgl_set_property a silent no-op for anyone not going through akgl_game_init -- Defects, Known and still open item 3. Also: AKGL_COLLIDE_RECTANGLES (three open parens, two closes) and akgl_Frame deleted, float32_t/float64_t used consistently, the developer-specific debug logging removed from the controller inner loop, the abandoned SDL_GetBasePath comments removed, nine unused locals removed, and dst renamed to dest. akgl_game_update's default flags no longer OR the same bit twice. That changes nothing today, and the reason is Performance item 32: the loop never reads either bit, which is why every actor is updated sixteen times a frame. Still open. 25/25 pass, memcheck clean, reindent --check clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
677 lines
24 KiB
C
677 lines
24 KiB
C
/**
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* @file draw.c
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* @brief Unit tests for the immediate-mode drawing primitives.
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*
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* Everything here draws into a small software renderer under the dummy video
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* driver and then reads the target back with SDL_RenderReadPixels, so the
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* assertions are about pixels that actually changed rather than about SDL
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* having been called. No window is shown and no display is required.
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*
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* The target is deliberately tiny: at 64x64 a full readback is 16 KB, which
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* makes it cheap to read the whole thing back after every operation.
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*/
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#include <SDL3/SDL.h>
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#include <string.h>
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#include <akerror.h>
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#include <akgl/error.h>
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#include <akgl/game.h>
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#include <akgl/draw.h>
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#include <akgl/renderer.h>
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#include "testutil.h"
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/** @brief Width and height of the offscreen target every test draws into. */
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#define TEST_TARGET_SIZE 64
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/** @brief Opaque black, what each test clears the target to. */
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static const SDL_Color testblack = { 0x00, 0x00, 0x00, 0xff };
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/** @brief The color most tests draw with. */
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static const SDL_Color testred = { 0xff, 0x00, 0x00, 0xff };
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/** @brief A second color, for tests that need to tell two marks apart. */
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static const SDL_Color testgreen = { 0x00, 0xff, 0x00, 0xff };
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/** @brief Clear the whole target to opaque black. */
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static akerr_ErrorContext *clear_target(void)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(
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errctx,
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SDL_SetRenderDrawColor(akgl_renderer->sdl_renderer, 0x00, 0x00, 0x00, 0xff),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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FAIL_ZERO_RETURN(
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errctx,
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SDL_RenderClear(akgl_renderer->sdl_renderer),
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AKGL_ERR_SDL,
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"%s",
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SDL_GetError());
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SUCCEED_RETURN(errctx);
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}
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/**
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* @brief Report whether one pixel of @p shot carries @p color.
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*
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* Alpha is not compared: the render target's own alpha depends on the format
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* SDL picked for it, and none of these tests draw translucently.
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*/
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static bool pixel_is(SDL_Surface *shot, int x, int y, SDL_Color color)
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{
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uint8_t r = 0;
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uint8_t g = 0;
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uint8_t b = 0;
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uint8_t a = 0;
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if ( shot == NULL ) {
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return false;
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}
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if ( !SDL_ReadSurfacePixel(shot, x, y, &r, &g, &b, &a) ) {
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return false;
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}
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return ((r == color.r) && (g == color.g) && (b == color.b));
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}
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akerr_ErrorContext *test_draw_point(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_point(akgl_renderer, 10.0f, 20.0f, testred),
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"plotting one pixel");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 10, 20, testred),
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"the plotted pixel at 10,20 is not the color it was drawn with");
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TEST_ASSERT(errctx, pixel_is(shot, 11, 20, testblack),
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"plotting one pixel also changed its neighbour at 11,20");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 21, testblack),
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"plotting one pixel also changed the pixel below it");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_point(NULL, 0.0f, 0.0f, testred),
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"plotting through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_line(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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bool onthe_line = true;
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int i = 0;
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ATTEMPT {
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CATCH(errctx, clear_target());
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// A vertical line, so every pixel of it is known without reasoning
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// about how SDL rasterises a diagonal.
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TEST_EXPECT_OK(errctx, akgl_draw_line(akgl_renderer, 5.0f, 4.0f, 5.0f, 12.0f, testred),
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"drawing a vertical line");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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for ( i = 4; i <= 12; i++ ) {
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TEST_ASSERT_FLAG(onthe_line, pixel_is(shot, 5, i, testred));
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}
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TEST_ASSERT(errctx, onthe_line == true,
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"the vertical line from 5,4 to 5,12 has a gap in it");
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TEST_ASSERT(errctx, pixel_is(shot, 5, 3, testblack),
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"the line ran past its first endpoint");
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TEST_ASSERT(errctx, pixel_is(shot, 5, 13, testblack),
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"the line ran past its second endpoint");
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TEST_ASSERT(errctx, pixel_is(shot, 6, 8, testblack),
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"the line is wider than one pixel");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_line(NULL, 0.0f, 0.0f, 1.0f, 1.0f, testred),
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"drawing a line through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_rects(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_FRect box;
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ATTEMPT {
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box.x = 8.0f;
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box.y = 8.0f;
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box.w = 16.0f;
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box.h = 16.0f;
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// The outline touches the border and leaves the middle alone.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_rect(akgl_renderer, &box, testred), "outlining a rectangle");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the outline is missing its top left corner");
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TEST_ASSERT(errctx, pixel_is(shot, 23, 23, testred),
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"the outline is missing its bottom right corner");
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TEST_ASSERT(errctx, pixel_is(shot, 16, 8, testred), "the outline is missing its top edge");
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TEST_ASSERT(errctx, pixel_is(shot, 16, 16, testblack), "the outline filled its interior");
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SDL_DestroySurface(shot);
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shot = NULL;
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// The filled form covers the interior as well.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred), "filling a rectangle");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 16, 16, testred), "the fill left its interior empty");
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TEST_ASSERT(errctx, pixel_is(shot, 8, 8, testred), "the fill missed its top left corner");
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TEST_ASSERT(errctx, pixel_is(shot, 24, 24, testblack),
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"the fill ran one pixel past its bottom right corner");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(NULL, &box, testred),
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"outlining through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_rect(akgl_renderer, NULL, testred),
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"outlining a NULL rectangle");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(NULL, &box, testred),
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"filling through a NULL backend");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER, akgl_draw_filled_rect(akgl_renderer, NULL, testred),
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"filling a NULL rectangle");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_circle(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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bool symmetric = true;
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int x = 0;
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int y = 0;
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ATTEMPT {
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(akgl_renderer, 32.0f, 32.0f, 10.0f, testred),
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"drawing a circle");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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// The four axis points are exact for any correct midpoint circle.
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TEST_ASSERT(errctx, pixel_is(shot, 42, 32, testred), "the circle is missing its rightmost pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 22, 32, testred), "the circle is missing its leftmost pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 32, 42, testred), "the circle is missing its bottom pixel");
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TEST_ASSERT(errctx, pixel_is(shot, 32, 22, testred), "the circle is missing its top pixel");
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// It is an outline, not a disc.
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TEST_ASSERT(errctx, pixel_is(shot, 32, 32, testblack), "the circle filled its center");
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// ...and nothing lands outside the radius.
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TEST_ASSERT(errctx, pixel_is(shot, 43, 32, testred) == false,
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"the circle drew a pixel one past its radius");
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// Every plotted pixel has a mirror in the other three quadrants. The
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// circle is drawn one octant at a time and reflected seven ways, so a
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// sign error in any single reflection breaks this and nothing else --
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// the four axis points above stay put either way.
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for ( y = 22; y <= 42; y++ ) {
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for ( x = 22; x <= 42; x++ ) {
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if ( !pixel_is(shot, x, y, testred) ) {
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continue;
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}
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TEST_ASSERT_FLAG(symmetric, pixel_is(shot, 64 - x, y, testred));
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TEST_ASSERT_FLAG(symmetric, pixel_is(shot, x, 64 - y, testred));
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TEST_ASSERT_FLAG(symmetric, pixel_is(shot, 64 - x, 64 - y, testred));
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}
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}
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TEST_ASSERT(errctx, symmetric == true,
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"the circle is not symmetric about its center; an octant is reflected wrong");
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SDL_DestroySurface(shot);
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shot = NULL;
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// A zero radius is the degenerate case, not an error: one pixel.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_circle(akgl_renderer, 5.0f, 5.0f, 0.0f, testred),
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"drawing a circle of radius zero");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 5, 5, testred),
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"a circle of radius zero did not plot its center");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_circle(akgl_renderer, 5.0f, 5.0f, -1.0f, testred),
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"drawing a circle of negative radius");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_circle(NULL, 5.0f, 5.0f, 4.0f, testred),
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"drawing a circle through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_flood_fill(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_FRect box;
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ATTEMPT {
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// A red box outline on black. Filling inside it must stay inside it,
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// which is the whole contract of PAINT.
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box.x = 10.0f;
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box.y = 10.0f;
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box.w = 20.0f;
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box.h = 20.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_rect(akgl_renderer, &box, testred));
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 20, 20, testgreen),
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"flooding the inside of a box");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, 11, 11, testgreen),
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"the fill did not reach the top left of the interior");
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TEST_ASSERT(errctx, pixel_is(shot, 28, 28, testgreen),
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"the fill did not reach the bottom right of the interior");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred), "the fill overwrote the boundary");
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TEST_ASSERT(errctx, pixel_is(shot, 20, 10, testred), "the fill overwrote the top edge");
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TEST_ASSERT(errctx, pixel_is(shot, 20, 5, testblack), "the fill leaked outside the box");
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TEST_ASSERT(errctx, pixel_is(shot, 40, 40, testblack),
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"the fill leaked into the rest of the target");
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SDL_DestroySurface(shot);
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shot = NULL;
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// Filling a region that is already the requested color changes nothing
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// and is not an error.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 20, 20, testgreen),
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"flooding a region that is already that color");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 20, 20, testgreen),
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"refilling a region disturbed it");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred),
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"refilling a region disturbed its boundary");
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SDL_DestroySurface(shot);
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shot = NULL;
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// Flooding the outside reaches every pixel that is not the box.
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TEST_EXPECT_OK(errctx, akgl_draw_flood_fill(akgl_renderer, 0, 0, testgreen),
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"flooding the area around a box");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testgreen), "the seed pixel was not filled");
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TEST_ASSERT(errctx, pixel_is(shot, TEST_TARGET_SIZE - 1, TEST_TARGET_SIZE - 1, testgreen),
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"the fill did not reach the far corner of the target");
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TEST_ASSERT(errctx, pixel_is(shot, 10, 10, testred),
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"the fill from outside overwrote the boundary");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(akgl_renderer, -1, 0, testred),
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"flooding from a seed left of the target");
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TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
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akgl_draw_flood_fill(akgl_renderer, 0, TEST_TARGET_SIZE, testred),
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"flooding from a seed below the target");
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TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
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akgl_draw_flood_fill(NULL, 0, 0, testred),
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"flooding through a NULL backend");
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} CLEANUP {
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if ( shot != NULL ) {
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SDL_DestroySurface(shot);
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}
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} PROCESS(errctx) {
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} FINISH(errctx, true);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *test_draw_copy_and_paste_region(void)
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{
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PREPARE_ERROR(errctx);
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SDL_Surface *shot = NULL;
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SDL_Surface *saved = NULL;
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SDL_Surface *reused = NULL;
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SDL_Rect region;
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SDL_FRect box;
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ATTEMPT {
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// Put something recognisable in the top left corner and save it.
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box.x = 0.0f;
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box.y = 0.0f;
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box.w = 8.0f;
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box.h = 8.0f;
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CATCH(errctx, clear_target());
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CATCH(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred));
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region.x = 0;
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region.y = 0;
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region.w = 8;
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region.h = 8;
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TEST_EXPECT_OK(errctx, akgl_draw_copy_region(akgl_renderer, ®ion, &saved),
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"saving a region of the target");
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TEST_ASSERT(errctx, saved != NULL, "akgl_draw_copy_region did not allocate a surface");
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TEST_ASSERT(errctx, saved->w == 8 && saved->h == 8,
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"the saved surface is %dx%d, expected 8x8", saved->w, saved->h);
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// Wipe the screen and put it back somewhere else.
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CATCH(errctx, clear_target());
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TEST_EXPECT_OK(errctx, akgl_draw_paste_region(akgl_renderer, saved, 32.0f, 32.0f),
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"pasting a saved region");
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shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
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FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
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TEST_ASSERT(errctx, pixel_is(shot, 32, 32, testred),
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"the pasted region did not land at its destination");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 39, 39, testred),
|
|
"the pasted region is smaller than what was saved");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 40, 40, testblack),
|
|
"the pasted region is larger than what was saved");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testblack),
|
|
"pasting also redrew the region at its original position");
|
|
SDL_DestroySurface(shot);
|
|
shot = NULL;
|
|
|
|
// A surface the caller already owns is reused rather than replaced, so
|
|
// saving the same region repeatedly does not churn allocations.
|
|
reused = SDL_CreateSurface(8, 8, SDL_PIXELFORMAT_RGBA32);
|
|
FAIL_ZERO_BREAK(errctx, reused, AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
region.x = 32;
|
|
region.y = 32;
|
|
TEST_EXPECT_OK(errctx, akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
|
|
"saving into a caller-owned surface");
|
|
TEST_ASSERT(errctx, pixel_is(reused, 0, 0, testred),
|
|
"the caller-owned surface did not receive the region");
|
|
|
|
// Wrong-sized destinations and regions off the edge of the target are
|
|
// refused rather than silently clipped.
|
|
region.w = 4;
|
|
TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
|
|
akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
|
|
"saving into a destination of the wrong size");
|
|
region.x = TEST_TARGET_SIZE - 4;
|
|
region.y = 0;
|
|
region.w = 8;
|
|
region.h = 8;
|
|
TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
|
|
akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
|
|
"saving a region that runs off the right edge");
|
|
region.x = 0;
|
|
region.w = 0;
|
|
TEST_EXPECT_STATUS(errctx, AKERR_OUTOFBOUNDS,
|
|
akgl_draw_copy_region(akgl_renderer, ®ion, &reused),
|
|
"saving a region with no area");
|
|
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(NULL, ®ion, &reused),
|
|
"saving through a NULL backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(akgl_renderer, NULL, &reused),
|
|
"saving a NULL region");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(akgl_renderer, ®ion, NULL),
|
|
"saving into a NULL destination");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_paste_region(NULL, saved, 0.0f, 0.0f),
|
|
"pasting through a NULL backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_paste_region(akgl_renderer, NULL, 0.0f, 0.0f),
|
|
"pasting a NULL surface");
|
|
} CLEANUP {
|
|
if ( shot != NULL ) {
|
|
SDL_DestroySurface(shot);
|
|
}
|
|
if ( saved != NULL ) {
|
|
SDL_DestroySurface(saved);
|
|
}
|
|
if ( reused != NULL ) {
|
|
SDL_DestroySurface(reused);
|
|
}
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
akerr_ErrorContext *test_draw_preserves_render_draw_color(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
SDL_FRect box;
|
|
uint8_t r = 0;
|
|
uint8_t g = 0;
|
|
uint8_t b = 0;
|
|
uint8_t a = 0;
|
|
|
|
ATTEMPT {
|
|
box.x = 0.0f;
|
|
box.y = 0.0f;
|
|
box.w = 4.0f;
|
|
box.h = 4.0f;
|
|
|
|
// Drawing must not leave the renderer's color set to whatever it drew
|
|
// with, or the host's next SDL_RenderClear() paints the wrong color.
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_SetRenderDrawColor(akgl_renderer->sdl_renderer, 0x11, 0x22, 0x33, 0x44),
|
|
AKGL_ERR_SDL,
|
|
"%s",
|
|
SDL_GetError());
|
|
CATCH(errctx, akgl_draw_point(akgl_renderer, 1.0f, 1.0f, testred));
|
|
CATCH(errctx, akgl_draw_line(akgl_renderer, 0.0f, 0.0f, 3.0f, 3.0f, testred));
|
|
CATCH(errctx, akgl_draw_rect(akgl_renderer, &box, testred));
|
|
CATCH(errctx, akgl_draw_filled_rect(akgl_renderer, &box, testred));
|
|
CATCH(errctx, akgl_draw_circle(akgl_renderer, 20.0f, 20.0f, 4.0f, testred));
|
|
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_GetRenderDrawColor(akgl_renderer->sdl_renderer, &r, &g, &b, &a),
|
|
AKGL_ERR_SDL,
|
|
"%s",
|
|
SDL_GetError());
|
|
TEST_ASSERT(errctx, (r == 0x11) && (g == 0x22) && (b == 0x33) && (a == 0x44),
|
|
"drawing left the render draw color at %02x%02x%02x%02x, expected 11223344",
|
|
r, g, b, a);
|
|
} CLEANUP {
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
akerr_ErrorContext *test_draw_backend_without_a_renderer(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
akgl_RenderBackend empty;
|
|
SDL_Surface *saved = NULL;
|
|
SDL_Surface *scratch = NULL;
|
|
SDL_FRect box;
|
|
SDL_Rect region;
|
|
|
|
ATTEMPT {
|
|
// A backend that exists but was never given an SDL_Renderer. Every
|
|
// entry point has to say so rather than dereference it -- this is the
|
|
// state a host is in between allocating a backend and initializing it.
|
|
memset(&empty, 0x00, sizeof(akgl_RenderBackend));
|
|
box.x = 0.0f;
|
|
box.y = 0.0f;
|
|
box.w = 4.0f;
|
|
box.h = 4.0f;
|
|
region.x = 0;
|
|
region.y = 0;
|
|
region.w = 4;
|
|
region.h = 4;
|
|
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_point(&empty, 0.0f, 0.0f, testred),
|
|
"plotting through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_line(&empty, 0.0f, 0.0f, 1.0f, 1.0f, testred),
|
|
"drawing a line through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_rect(&empty, &box, testred),
|
|
"outlining through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_filled_rect(&empty, &box, testred),
|
|
"filling through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_circle(&empty, 4.0f, 4.0f, 2.0f, testred),
|
|
"drawing a circle through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_flood_fill(&empty, 0, 0, testred),
|
|
"flooding through an uninitialized backend");
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_copy_region(&empty, ®ion, &saved),
|
|
"saving through an uninitialized backend");
|
|
TEST_ASSERT(errctx, saved == NULL,
|
|
"a refused save still wrote something to the destination");
|
|
|
|
scratch = SDL_CreateSurface(4, 4, SDL_PIXELFORMAT_RGBA32);
|
|
FAIL_ZERO_BREAK(errctx, scratch, AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_paste_region(&empty, scratch, 0.0f, 0.0f),
|
|
"pasting through an uninitialized backend");
|
|
} CLEANUP {
|
|
if ( saved != NULL ) {
|
|
SDL_DestroySurface(saved);
|
|
}
|
|
if ( scratch != NULL ) {
|
|
SDL_DestroySurface(scratch);
|
|
}
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
/**
|
|
* @brief akgl_draw_background paints its checkerboard and restores the draw colour.
|
|
*
|
|
* Until 0.5.0 this function returned `void`, drew through the global renderer
|
|
* with no check on it, and left the draw colour changed. TODO.md listed it
|
|
* under "needs the offscreen renderer harness" purely because of that global;
|
|
* taking a backend is what makes it testable here alongside everything else in
|
|
* this file.
|
|
*/
|
|
akerr_ErrorContext *test_draw_background(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
SDL_Surface *shot = NULL;
|
|
SDL_Color after;
|
|
SDL_Color light = { 0x99, 0x99, 0x99, 0xff };
|
|
SDL_Color dark = { 0x66, 0x66, 0x66, 0xff };
|
|
|
|
ATTEMPT {
|
|
CATCH(errctx, clear_target());
|
|
// A deliberately odd colour, so "restored" cannot be confused with
|
|
// "happened to already be black".
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_SetRenderDrawColor(akgl_renderer->sdl_renderer, 0x12, 0x34, 0x56, 0x78),
|
|
AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
|
|
TEST_EXPECT_OK(errctx,
|
|
akgl_draw_background(akgl_renderer, TEST_TARGET_SIZE, TEST_TARGET_SIZE),
|
|
"painting the transparency checkerboard");
|
|
|
|
shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
|
|
FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
|
|
// The pattern is 8x8 cells alternating on ((x ^ y) >> 3) & 1, so (0,0)
|
|
// and (8,8) share a colour and (8,0) is the other one.
|
|
TEST_ASSERT(errctx, pixel_is(shot, 0, 0, dark), "cell (0,0) is not the first checker colour");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 7, 7, dark), "cell (0,0) is not filled to its edge");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 8, 0, light), "cell (1,0) is not the second checker colour");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 0, 8, light), "cell (0,1) is not the second checker colour");
|
|
TEST_ASSERT(errctx, pixel_is(shot, 8, 8, dark), "cell (1,1) is not the first checker colour");
|
|
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_GetRenderDrawColor(akgl_renderer->sdl_renderer, &after.r, &after.g, &after.b, &after.a),
|
|
AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
TEST_ASSERT(errctx,
|
|
(after.r == 0x12) && (after.g == 0x34) && (after.b == 0x56) && (after.a == 0x78),
|
|
"the draw colour was left at %02x%02x%02x%02x rather than restored",
|
|
after.r, after.g, after.b, after.a);
|
|
|
|
// Degenerate sizes paint nothing and are not an error.
|
|
CATCH(errctx, clear_target());
|
|
TEST_EXPECT_OK(errctx, akgl_draw_background(akgl_renderer, 0, 0),
|
|
"painting a zero-sized background");
|
|
TEST_EXPECT_OK(errctx, akgl_draw_background(akgl_renderer, -8, -8),
|
|
"painting a negative-sized background");
|
|
SDL_DestroySurface(shot);
|
|
shot = SDL_RenderReadPixels(akgl_renderer->sdl_renderer, NULL);
|
|
FAIL_ZERO_BREAK(errctx, shot, AKGL_ERR_SDL, "%s", SDL_GetError());
|
|
TEST_ASSERT(errctx, pixel_is(shot, 0, 0, testblack),
|
|
"a zero or negative sized background painted something");
|
|
|
|
TEST_EXPECT_STATUS(errctx, AKERR_NULLPOINTER,
|
|
akgl_draw_background(NULL, 8, 8),
|
|
"painting a background through a NULL backend");
|
|
} CLEANUP {
|
|
if ( shot != NULL ) {
|
|
SDL_DestroySurface(shot);
|
|
}
|
|
} PROCESS(errctx) {
|
|
} FINISH(errctx, true);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
int main(void)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
|
|
SDL_SetHint(SDL_HINT_VIDEO_DRIVER, "dummy");
|
|
SDL_SetHint(SDL_HINT_AUDIO_DRIVER, "dummy");
|
|
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
|
|
|
|
ATTEMPT {
|
|
CATCH(errctx, akgl_error_init());
|
|
TEST_TRAP_UNHANDLED_ERRORS();
|
|
akgl_renderer = &akgl_default_renderer;
|
|
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_Init(SDL_INIT_VIDEO),
|
|
AKGL_ERR_SDL,
|
|
"Couldn't initialize SDL: %s",
|
|
SDL_GetError());
|
|
FAIL_ZERO_BREAK(
|
|
errctx,
|
|
SDL_CreateWindowAndRenderer(
|
|
"net/aklabs/libakgl/test_draw",
|
|
TEST_TARGET_SIZE,
|
|
TEST_TARGET_SIZE,
|
|
0,
|
|
&akgl_window,
|
|
&akgl_renderer->sdl_renderer),
|
|
AKGL_ERR_SDL,
|
|
"Couldn't create window/renderer: %s",
|
|
SDL_GetError());
|
|
|
|
CATCH(errctx, test_draw_point());
|
|
CATCH(errctx, test_draw_line());
|
|
CATCH(errctx, test_draw_rects());
|
|
CATCH(errctx, test_draw_circle());
|
|
CATCH(errctx, test_draw_flood_fill());
|
|
CATCH(errctx, test_draw_copy_and_paste_region());
|
|
CATCH(errctx, test_draw_preserves_render_draw_color());
|
|
CATCH(errctx, test_draw_backend_without_a_renderer());
|
|
CATCH(errctx, test_draw_background());
|
|
} CLEANUP {
|
|
SDL_Quit();
|
|
} PROCESS(errctx) {
|
|
} FINISH_NORETURN(errctx);
|
|
}
|