Got library and demos building on mingw32 and ubuntu again
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@@ -4,7 +4,7 @@
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* in a parabola on the Y axis rather than simply going straight up or straight down.
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*/
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#include <libgame/libgame.h>
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#include <libsdlgame/libsdlgame.h>
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int main(int argc, char *argv[])
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{
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