Got library and demos building on mingw32 and ubuntu again
This commit is contained in:
2
Makefile
2
Makefile
@@ -21,7 +21,7 @@ EXESUFFIX=
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LIBSUFFIX=
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LIBSUFFIX=
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ifeq "$(OS)" "mingw32"
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-rdynamic -mwindows -DOS_WIN32
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ADDL_CFLAGS=-mwindows -DOS_WIN32
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EXESUFFIX=.exe
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EXESUFFIX=.exe
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LIBSUFFIX=.a
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LIBSUFFIX=.a
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DEPMAKEFILE=Makefile.mingw32
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DEPMAKEFILE=Makefile.mingw32
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@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
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ADDL_CFLAGS=
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ADDL_CFLAGS=
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ifeq "$(OS)" "mingw32"
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
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endif
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endif
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ifeq "$(OS)" "linux"
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ifeq "$(OS)" "linux"
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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@@ -64,26 +64,29 @@ LD = $(CXX)
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INSTALL = $(which install)
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INSTALL = $(which install)
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$(OUTDIR)/%.o : cpp/%.cpp
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$(OUTDIR)/%.o : cpp/%.cpp
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mkdir -p $(OUTDIR)
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$(CXX) $(CXXFLAGS) -o $@ $<
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$(CXX) $(CXXFLAGS) -o $@ $<
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all: bin
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all: bin
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.PHONY: $(BTOBJ)
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.PHONY: $(BTOBJ)
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$(BTOBJ):
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$(BTOBJ):
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/
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if [ "$(OS)" == "mingw32" ]; then \
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cp /usr/local/lib/av*dll $(OUTDIR)/
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
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cp /usr/local/lib/swscale*dll $(OUTDIR)/
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cp /usr/lib/*av*dll* $(OUTDIR)/ \
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/
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cp /lib/*swscale*dll* $(OUTDIR)/ \
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cp /usr/local/bin/freetype*dll $(OUTDIR)/
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
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cp /usr/local/bin/*png*dll $(OUTDIR)/
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cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
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cp /usr/local/bin/*png*dll $(OUTDIR)/ \
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cp /usr/local/bin/libimage*dll $(OUTDIR)/
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
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cp /usr/local/bin/libogg*dll $(OUTDIR)/
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cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
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cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
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cp /usr/local/bin/librle*dll $(OUTDIR)/
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/
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cp /usr/local/bin/librle*dll $(OUTDIR)/ \
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cp /usr/local/bin/libxml2*dll $(OUTDIR)/
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/
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cp /lib/libxml2*dll* $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
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fi
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bin: $(BINOBJ) $(BTOBJ)
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bin: $(BINOBJ) $(BTOBJ)
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
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ADDL_CFLAGS=
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ADDL_CFLAGS=
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ifeq "$(OS)" "mingw32"
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
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endif
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endif
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ifeq "$(OS)" "linux"
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ifeq "$(OS)" "linux"
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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@@ -64,26 +64,29 @@ LD = $(CXX)
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INSTALL = $(which install)
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INSTALL = $(which install)
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$(OUTDIR)/%.o : cpp/%.cpp
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$(OUTDIR)/%.o : cpp/%.cpp
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mkdir -p $(OUTDIR)
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$(CXX) $(CXXFLAGS) -o $@ $<
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$(CXX) $(CXXFLAGS) -o $@ $<
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all: bin
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all: bin
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.PHONY: $(BTOBJ)
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.PHONY: $(BTOBJ)
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$(BTOBJ):
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$(BTOBJ):
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/
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if [ "$(OS)" == "mingw32" ]; then \
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cp /usr/local/lib/av*dll $(OUTDIR)/
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
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cp /usr/local/lib/swscale*dll $(OUTDIR)/
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cp /usr/lib/*av*dll* $(OUTDIR)/ \
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/
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cp /lib/*swscale*dll* $(OUTDIR)/ \
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cp /usr/local/bin/freetype*dll $(OUTDIR)/
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
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cp /usr/local/bin/*png*dll $(OUTDIR)/
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cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
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cp /usr/local/bin/*png*dll $(OUTDIR)/ \
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cp /usr/local/bin/libimage*dll $(OUTDIR)/
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
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cp /usr/local/bin/libogg*dll $(OUTDIR)/
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cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
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cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
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cp /usr/local/bin/librle*dll $(OUTDIR)/
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/
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cp /usr/local/bin/librle*dll $(OUTDIR)/ \
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cp /usr/local/bin/libxml2*dll $(OUTDIR)/
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/
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cp /lib/libxml2*dll* $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
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fi
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bin: $(BINOBJ) $(BTOBJ)
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bin: $(BINOBJ) $(BTOBJ)
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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@@ -2,7 +2,7 @@
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* This demo just expands on the 'gravity' demo to show how one could create a primitive bouncing effect
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* This demo just expands on the 'gravity' demo to show how one could create a primitive bouncing effect
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*/
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*/
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#include <libgame/libgame.h>
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#include <libsdlgame/libsdlgame.h>
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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@@ -62,4 +62,5 @@ int main(int argc, char *argv[])
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}
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}
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myGame.finishFrame();
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myGame.finishFrame();
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}
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}
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return 0;
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}
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}
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Binary file not shown.
@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
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ADDL_CFLAGS=
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ADDL_CFLAGS=
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||||||
|
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ifeq "$(OS)" "mingw32"
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
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endif
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endif
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ifeq "$(OS)" "linux"
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ifeq "$(OS)" "linux"
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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@@ -64,26 +64,29 @@ LD = $(CXX)
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INSTALL = $(which install)
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INSTALL = $(which install)
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$(OUTDIR)/%.o : cpp/%.cpp
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$(OUTDIR)/%.o : cpp/%.cpp
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mkdir -p $(OUTDIR)
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$(CXX) $(CXXFLAGS) -o $@ $<
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$(CXX) $(CXXFLAGS) -o $@ $<
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all: bin
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all: bin
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.PHONY: $(BTOBJ)
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.PHONY: $(BTOBJ)
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$(BTOBJ):
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$(BTOBJ):
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/
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if [ "$(OS)" == "mingw32" ]; then \
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cp /usr/local/lib/av*dll $(OUTDIR)/
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
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cp /usr/local/lib/swscale*dll $(OUTDIR)/
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cp /usr/lib/*av*dll* $(OUTDIR)/ \
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/
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cp /lib/*swscale*dll* $(OUTDIR)/ \
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cp /usr/local/bin/freetype*dll $(OUTDIR)/
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
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cp /usr/local/bin/*png*dll $(OUTDIR)/
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cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
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cp /usr/local/bin/*png*dll $(OUTDIR)/ \
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cp /usr/local/bin/libimage*dll $(OUTDIR)/
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
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cp /usr/local/bin/libogg*dll $(OUTDIR)/
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cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
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cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
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cp /usr/local/bin/librle*dll $(OUTDIR)/
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/
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cp /usr/local/bin/librle*dll $(OUTDIR)/ \
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cp /usr/local/bin/libxml2*dll $(OUTDIR)/
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/
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cp /lib/libxml2*dll* $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
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fi
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bin: $(BINOBJ) $(BTOBJ)
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bin: $(BINOBJ) $(BTOBJ)
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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@@ -1,4 +1,4 @@
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#include <libgame/libgame.h>
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#include <libsdlgame/libsdlgame.h>
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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@@ -30,4 +30,5 @@ int main(int argc, char *argv[])
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}
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}
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myGame.finishFrame();
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myGame.finishFrame();
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}
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}
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return 0;
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -1,2 +0,0 @@
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Split 1 frames into new sprite strip
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Split 10 frames into new sprite strip
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@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
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ADDL_CFLAGS=
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ADDL_CFLAGS=
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ifeq "$(OS)" "mingw32"
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ifeq "$(OS)" "mingw32"
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
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ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
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endif
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endif
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ifeq "$(OS)" "linux"
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ifeq "$(OS)" "linux"
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
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@@ -64,26 +64,29 @@ LD = $(CXX)
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INSTALL = $(which install)
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INSTALL = $(which install)
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$(OUTDIR)/%.o : cpp/%.cpp
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$(OUTDIR)/%.o : cpp/%.cpp
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mkdir -p $(OUTDIR)
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$(CXX) $(CXXFLAGS) -o $@ $<
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$(CXX) $(CXXFLAGS) -o $@ $<
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all: bin
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all: bin
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.PHONY: $(BTOBJ)
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.PHONY: $(BTOBJ)
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$(BTOBJ):
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$(BTOBJ):
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/
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if [ "$(OS)" == "mingw32" ]; then \
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cp /usr/local/lib/av*dll $(OUTDIR)/
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cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
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cp /usr/local/lib/swscale*dll $(OUTDIR)/
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cp /usr/lib/*av*dll* $(OUTDIR)/ \
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/
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cp /lib/*swscale*dll* $(OUTDIR)/ \
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cp /usr/local/bin/freetype*dll $(OUTDIR)/
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cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
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cp /usr/local/bin/*png*dll $(OUTDIR)/
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cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
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cp /usr/local/bin/*png*dll $(OUTDIR)/ \
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cp /usr/local/bin/libimage*dll $(OUTDIR)/
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cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
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cp /usr/local/bin/libogg*dll $(OUTDIR)/
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cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
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cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
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cp /usr/local/bin/librle*dll $(OUTDIR)/
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cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/
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cp /usr/local/bin/librle*dll $(OUTDIR)/ \
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cp /usr/local/bin/libxml2*dll $(OUTDIR)/
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cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/
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cp /lib/libxml2*dll* $(OUTDIR)/ \
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cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
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fi
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bin: $(BINOBJ) $(BTOBJ)
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bin: $(BINOBJ) $(BTOBJ)
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
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@@ -3,7 +3,7 @@
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* creating an explosion every time the ball touches the ground
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* creating an explosion every time the ball touches the ground
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*/
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*/
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#include <libgame/libgame.h>
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#include <libsdlgame/libsdlgame.h>
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#include <string>
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#include <string>
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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@@ -1,787 +0,0 @@
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Splitting frames from ball.png (32x32...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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||||||
Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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||||||
Updating actor 0x22fc90
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
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|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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Updating actor 0x22fc90
|
|
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Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
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||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
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||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0x3d4218 to main canvas 0x3d42c8(0,0)...
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
Split 1 frames into new sprite strip
|
|
||||||
@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
|
|||||||
ADDL_CFLAGS=
|
ADDL_CFLAGS=
|
||||||
|
|
||||||
ifeq "$(OS)" "mingw32"
|
ifeq "$(OS)" "mingw32"
|
||||||
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
|
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
|
||||||
endif
|
endif
|
||||||
ifeq "$(OS)" "linux"
|
ifeq "$(OS)" "linux"
|
||||||
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
||||||
@@ -64,26 +64,29 @@ LD = $(CXX)
|
|||||||
INSTALL = $(which install)
|
INSTALL = $(which install)
|
||||||
|
|
||||||
$(OUTDIR)/%.o : cpp/%.cpp
|
$(OUTDIR)/%.o : cpp/%.cpp
|
||||||
|
mkdir -p $(OUTDIR)
|
||||||
$(CXX) $(CXXFLAGS) -o $@ $<
|
$(CXX) $(CXXFLAGS) -o $@ $<
|
||||||
|
|
||||||
all: bin
|
all: bin
|
||||||
|
|
||||||
.PHONY: $(BTOBJ)
|
.PHONY: $(BTOBJ)
|
||||||
$(BTOBJ):
|
$(BTOBJ):
|
||||||
cp /usr/local/lib/backtrace.dll $(OUTDIR)/
|
if [ "$(OS)" == "mingw32" ]; then \
|
||||||
cp /usr/local/lib/av*dll $(OUTDIR)/
|
cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
|
||||||
cp /usr/local/lib/swscale*dll $(OUTDIR)/
|
cp /usr/lib/*av*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*SDL*dll $(OUTDIR)/
|
cp /lib/*swscale*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/freetype*dll $(OUTDIR)/
|
cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*png*dll $(OUTDIR)/
|
cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
|
cp /usr/local/bin/*png*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libimage*dll $(OUTDIR)/
|
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libogg*dll $(OUTDIR)/
|
cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
|
cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/librle*dll $(OUTDIR)/
|
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libtiff*dll $(OUTDIR)/
|
cp /usr/local/bin/librle*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libxml2*dll $(OUTDIR)/
|
cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/zlib*dll $(OUTDIR)/
|
cp /lib/libxml2*dll* $(OUTDIR)/ \
|
||||||
|
cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
|
||||||
|
fi
|
||||||
|
|
||||||
bin: $(BINOBJ) $(BTOBJ)
|
bin: $(BINOBJ) $(BTOBJ)
|
||||||
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
* more realistic bouncing effect, and bring the ball to a halt
|
* more realistic bouncing effect, and bring the ball to a halt
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <libgame/libgame.h>
|
#include <libsdlgame/libsdlgame.h>
|
||||||
|
|
||||||
int main(int argc, char *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
|
|||||||
Binary file not shown.
@@ -1,713 +0,0 @@
|
|||||||
Splitting frames from ball.png (32x32...
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||||||
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|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Blitting display 0x22fcf0 canvas 0xb6dcb0 to main canvas 0x3d4100(0,0)...
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
Updating actor 0x22fc90
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
Split 1 frames into new sprite strip
|
|
||||||
@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
|
|||||||
ADDL_CFLAGS=
|
ADDL_CFLAGS=
|
||||||
|
|
||||||
ifeq "$(OS)" "mingw32"
|
ifeq "$(OS)" "mingw32"
|
||||||
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
|
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
|
||||||
endif
|
endif
|
||||||
ifeq "$(OS)" "linux"
|
ifeq "$(OS)" "linux"
|
||||||
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
||||||
@@ -64,26 +64,29 @@ LD = $(CXX)
|
|||||||
INSTALL = $(which install)
|
INSTALL = $(which install)
|
||||||
|
|
||||||
$(OUTDIR)/%.o : cpp/%.cpp
|
$(OUTDIR)/%.o : cpp/%.cpp
|
||||||
|
mkdir -p $(OUTDIR)
|
||||||
$(CXX) $(CXXFLAGS) -o $@ $<
|
$(CXX) $(CXXFLAGS) -o $@ $<
|
||||||
|
|
||||||
all: bin
|
all: bin
|
||||||
|
|
||||||
.PHONY: $(BTOBJ)
|
.PHONY: $(BTOBJ)
|
||||||
$(BTOBJ):
|
$(BTOBJ):
|
||||||
cp /usr/local/lib/backtrace.dll $(OUTDIR)/
|
if [ "$(OS)" == "mingw32" ]; then \
|
||||||
cp /usr/local/lib/av*dll $(OUTDIR)/
|
cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
|
||||||
cp /usr/local/lib/swscale*dll $(OUTDIR)/
|
cp /usr/lib/*av*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*SDL*dll $(OUTDIR)/
|
cp /lib/*swscale*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/freetype*dll $(OUTDIR)/
|
cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*png*dll $(OUTDIR)/
|
cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
|
cp /usr/local/bin/*png*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libimage*dll $(OUTDIR)/
|
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libogg*dll $(OUTDIR)/
|
cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
|
cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/librle*dll $(OUTDIR)/
|
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libtiff*dll $(OUTDIR)/
|
cp /usr/local/bin/librle*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libxml2*dll $(OUTDIR)/
|
cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/zlib*dll $(OUTDIR)/
|
cp /lib/libxml2*dll* $(OUTDIR)/ \
|
||||||
|
cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
|
||||||
|
fi
|
||||||
|
|
||||||
bin: $(BINOBJ) $(BTOBJ)
|
bin: $(BINOBJ) $(BTOBJ)
|
||||||
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
* in a parabola on the Y axis rather than simply going straight up or straight down.
|
* in a parabola on the Y axis rather than simply going straight up or straight down.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <libgame/libgame.h>
|
#include <libsdlgame/libsdlgame.h>
|
||||||
|
|
||||||
int main(int argc, char *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
|
|||||||
Binary file not shown.
@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
|
|||||||
ADDL_CFLAGS=
|
ADDL_CFLAGS=
|
||||||
|
|
||||||
ifeq "$(OS)" "mingw32"
|
ifeq "$(OS)" "mingw32"
|
||||||
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
|
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
|
||||||
endif
|
endif
|
||||||
ifeq "$(OS)" "linux"
|
ifeq "$(OS)" "linux"
|
||||||
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
||||||
@@ -64,26 +64,29 @@ LD = $(CXX)
|
|||||||
INSTALL = $(which install)
|
INSTALL = $(which install)
|
||||||
|
|
||||||
$(OUTDIR)/%.o : cpp/%.cpp
|
$(OUTDIR)/%.o : cpp/%.cpp
|
||||||
|
mkdir -p $(OUTDIR)
|
||||||
$(CXX) $(CXXFLAGS) -o $@ $<
|
$(CXX) $(CXXFLAGS) -o $@ $<
|
||||||
|
|
||||||
all: bin
|
all: bin
|
||||||
|
|
||||||
.PHONY: $(BTOBJ)
|
.PHONY: $(BTOBJ)
|
||||||
$(BTOBJ):
|
$(BTOBJ):
|
||||||
cp /usr/local/lib/backtrace.dll $(OUTDIR)/
|
if [ "$(OS)" == "mingw32" ]; then \
|
||||||
cp /usr/local/lib/av*dll $(OUTDIR)/
|
cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
|
||||||
cp /usr/local/lib/swscale*dll $(OUTDIR)/
|
cp /usr/lib/*av*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*SDL*dll $(OUTDIR)/
|
cp /lib/*swscale*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/freetype*dll $(OUTDIR)/
|
cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*png*dll $(OUTDIR)/
|
cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
|
cp /usr/local/bin/*png*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libimage*dll $(OUTDIR)/
|
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libogg*dll $(OUTDIR)/
|
cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
|
cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/librle*dll $(OUTDIR)/
|
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libtiff*dll $(OUTDIR)/
|
cp /usr/local/bin/librle*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libxml2*dll $(OUTDIR)/
|
cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/zlib*dll $(OUTDIR)/
|
cp /lib/libxml2*dll* $(OUTDIR)/ \
|
||||||
|
cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
|
||||||
|
fi
|
||||||
|
|
||||||
bin: $(BINOBJ) $(BTOBJ)
|
bin: $(BINOBJ) $(BTOBJ)
|
||||||
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ HEADERDIR=/usr/include
|
|||||||
ADDL_CFLAGS=
|
ADDL_CFLAGS=
|
||||||
|
|
||||||
ifeq "$(OS)" "mingw32"
|
ifeq "$(OS)" "mingw32"
|
||||||
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32 -rdynamic
|
ADDL_CFLAGS=-mwindows -DBUILD_MINGW32
|
||||||
endif
|
endif
|
||||||
ifeq "$(OS)" "linux"
|
ifeq "$(OS)" "linux"
|
||||||
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
ADDL_CFLAGS=-DBUILD_LINUX -rdynamic
|
||||||
@@ -64,26 +64,29 @@ LD = $(CXX)
|
|||||||
INSTALL = $(which install)
|
INSTALL = $(which install)
|
||||||
|
|
||||||
$(OUTDIR)/%.o : cpp/%.cpp
|
$(OUTDIR)/%.o : cpp/%.cpp
|
||||||
|
mkdir -p $(OUTDIR)
|
||||||
$(CXX) $(CXXFLAGS) -o $@ $<
|
$(CXX) $(CXXFLAGS) -o $@ $<
|
||||||
|
|
||||||
all: bin
|
all: bin
|
||||||
|
|
||||||
.PHONY: $(BTOBJ)
|
.PHONY: $(BTOBJ)
|
||||||
$(BTOBJ):
|
$(BTOBJ):
|
||||||
cp /usr/local/lib/backtrace.dll $(OUTDIR)/
|
if [ "$(OS)" == "mingw32" ]; then \
|
||||||
cp /usr/local/lib/av*dll $(OUTDIR)/
|
cp /usr/local/lib/backtrace.dll $(OUTDIR)/ \
|
||||||
cp /usr/local/lib/swscale*dll $(OUTDIR)/
|
cp /usr/lib/*av*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*SDL*dll $(OUTDIR)/
|
cp /lib/*swscale*dll* $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/freetype*dll $(OUTDIR)/
|
cp /usr/local/bin/*SDL*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*png*dll $(OUTDIR)/
|
cp /usr/local/bin/freetype*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/
|
cp /usr/local/bin/*png*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libimage*dll $(OUTDIR)/
|
cp /usr/local/bin/*jpeg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libogg*dll $(OUTDIR)/
|
cp /usr/local/bin/libimage*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/
|
cp /usr/local/bin/libogg*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/librle*dll $(OUTDIR)/
|
cp /usr/local/bin/*vorbis*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libtiff*dll $(OUTDIR)/
|
cp /usr/local/bin/librle*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/libxml2*dll $(OUTDIR)/
|
cp /usr/local/bin/libtiff*dll $(OUTDIR)/ \
|
||||||
cp /usr/local/bin/zlib*dll $(OUTDIR)/
|
cp /lib/libxml2*dll* $(OUTDIR)/ \
|
||||||
|
cp /usr/local/bin/zlib*dll $(OUTDIR)/ \
|
||||||
|
fi
|
||||||
|
|
||||||
bin: $(BINOBJ) $(BTOBJ)
|
bin: $(BINOBJ) $(BTOBJ)
|
||||||
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
$(LD) -pg -o $(OUTDIR)/$(BINTARGET) \
|
||||||
|
|||||||
2
deps/Makefile.apt
vendored
2
deps/Makefile.apt
vendored
@@ -3,7 +3,7 @@ all: clean packages
|
|||||||
|
|
||||||
#
|
#
|
||||||
.PHONY: packages
|
.PHONY: packages
|
||||||
packages: SDL SDL_image SDL_mixer SDL_ttf SDL_gfx libxml2 cmake yasm ffmpeg SDL_ffmpeg yaml-cpp
|
packages: SDL SDL_image SDL_mixer SDL_ttf SDL_gfx libxml2 cmake yasm
|
||||||
|
|
||||||
.PHONY: SDL
|
.PHONY: SDL
|
||||||
SDL:
|
SDL:
|
||||||
|
|||||||
19
deps/Makefile.mingw32
vendored
19
deps/Makefile.mingw32
vendored
@@ -4,7 +4,7 @@ CFLAGS=$(CFLAGS) -I/usr/local/include -I/usr/include
|
|||||||
LDFLAGS=$(LDFLAGS) -L/usr/local/lib -L/usr/lib
|
LDFLAGS=$(LDFLAGS) -L/usr/local/lib -L/usr/lib
|
||||||
|
|
||||||
.PHONY: packages
|
.PHONY: packages
|
||||||
packages: SDL zlib libpng libjpeg libtiff SDL_image libvorbis flac SDL_mixer freetype SDL_ttf SDL_gfx libxml2 cmake ffmpeg SDL_ffmpeg backtrace yaml-cpp
|
packages: SDL zlib libpng libjpeg libtiff SDL_image libvorbis flac SDL_mixer freetype SDL_ttf SDL_gfx libxml2 cmake backtrace
|
||||||
|
|
||||||
.PHONY: SDL
|
.PHONY: SDL
|
||||||
SDL:
|
SDL:
|
||||||
@@ -103,10 +103,7 @@ SDL_gfx:
|
|||||||
|
|
||||||
.PHONY: libxml2
|
.PHONY: libxml2
|
||||||
libxml2:
|
libxml2:
|
||||||
wget http://sourceforge.net/projects/gnuwin32/files/libxml/2.4.12-1/libxml2-2.4.12-bin.zip/download
|
mingw-get install msys-libxml2
|
||||||
unzip -od /usr/local/ libxml2-2.4.12-bin.zip
|
|
||||||
wget http://sourceforge.net/projects/gnuwin32/files/libxml/2.4.12-1/libxml2-2.4.12-1-lib.zip/download
|
|
||||||
unzip -od /usr/local/ libxml2-2.4.12-1-lib.zip
|
|
||||||
|
|
||||||
.PHONY: doxygen
|
.PHONY: doxygen
|
||||||
doxygen:
|
doxygen:
|
||||||
@@ -122,11 +119,17 @@ cmake:
|
|||||||
#wget http://www.cmake.org/files/v2.8/cmake-2.8.4.tar.gz
|
#wget http://www.cmake.org/files/v2.8/cmake-2.8.4.tar.gz
|
||||||
#cd cmake-2.8.4 && ./configure && make && make install
|
#cd cmake-2.8.4 && ./configure && make && make install
|
||||||
|
|
||||||
|
.PHONY: yasm
|
||||||
|
yasm:
|
||||||
|
wget http://www.tortall.net/projects/yasm/releases/yasm-1.2.0.tar.gz
|
||||||
|
tar -zxvf yasm-1.2.0.tar.gz
|
||||||
|
cd yasm-1.2.0 && ./configure --prefix=/usr/local && make && make install
|
||||||
|
|
||||||
.PHONY: ffmpeg
|
.PHONY: ffmpeg
|
||||||
ffmpeg:
|
ffmpeg:
|
||||||
wget http://www.ffmpeg.org/releases/ffmpeg-0.7-rc1.tar.gz
|
wget http://ffmpeg.org/releases/ffmpeg-1.1.1.tar.gz
|
||||||
tar -zxvf ffmpeg-0.6.3.tar.gz
|
tar -zxvf ffmpeg-1.1.1.tar.gz
|
||||||
cd ffmpeg-0.6.3 && ./configure $(FFMPEG_CONFIGURE_FLAGS) && make && make install
|
cd ffmpeg-1.1.1 && ./configure $(FFMPEG_CONFIGURE_FLAGS) && make && make install
|
||||||
|
|
||||||
.PHONY: SDL_ffmpeg
|
.PHONY: SDL_ffmpeg
|
||||||
SDL_ffmpeg:
|
SDL_ffmpeg:
|
||||||
|
|||||||
Binary file not shown.
@@ -8,7 +8,7 @@
|
|||||||
|
|
||||||
// TODO: Add the ability to set a MenuOption to display as either text or as a slider for numeric values.
|
// TODO: Add the ability to set a MenuOption to display as either text or as a slider for numeric values.
|
||||||
|
|
||||||
typedef struct MenuRelation;
|
struct MenuRelation;
|
||||||
|
|
||||||
#define MENU_OPTYPE_CHOICE 0
|
#define MENU_OPTYPE_CHOICE 0
|
||||||
#define MENU_OPTYPE_RANGE 1
|
#define MENU_OPTYPE_RANGE 1
|
||||||
|
|||||||
Reference in New Issue
Block a user