<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>Phaser - Making your first game, part 1</title>
<script type="text/javascript" src="js/phaser.min.js"></script>
<style type="text/css">
body {
margin: 0;
}
</style>
</head>
<body>
<script type="text/javascript">
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
function preload() {
assets = {
'sky' : ['assets/sky.png'],
'ground' : ['assets/platform.png'],
'star' : ['assets/star.png'],
'dude' : ['assets/dude.png', 32, 48]
};
for (var k in assets) {
if ( assets[k].length == 0 ) {
game.load.image(k, assets[k]);
} else {
game.load.spritesheet(k, assets[k][0], assets[k][1], assets[k][2]);
function create() {
game.add.sprite(0, 0, 'star');
function update() {
</script>
</body>
</html>