Midstream on tutorial
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@@ -17,9 +17,23 @@
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var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
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function preload() {
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assets = {
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'sky' = ['assets/sky.png'],
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'ground' = ['assets/platform.png'],
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'star' = ['assets/star.png'],
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'dude' = ['assets/dude.png', 32, 48]
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};
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for (var k in assets) {
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if ( assets[k].length == 0 ) {
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game.load.image(k, assets[k]);
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} else {
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game.load.image.apply(([k] + assets[k]));
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}
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}
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}
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function create() {
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game.add.sprite(0, 0, 'star');
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}
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function update() {
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@@ -28,4 +42,4 @@ function update() {
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</script>
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</body>
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</html>
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</html>
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