More work on the map

This commit is contained in:
2014-06-13 02:48:27 -07:00
parent 98f1139988
commit 10afd469c4
2 changed files with 5 additions and 5 deletions

File diff suppressed because one or more lines are too long

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@@ -891,8 +891,8 @@ GameState.prototype.create = function()
this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height);
// drop this lower to make the map darker
//this.shadowTexturColor_Base = 30;
//this.shadowTextureColor = 'rgb(30, 30, 30)';
this.shadowTextureColor = 'rgb(255, 255, 255)';
this.shadowTextureColor = 'rgb(50, 50, 50)';
//this.shadowTextureColor = 'rgb(255, 255, 255)';
// Create an object that will use the bitmap as a texture
this.shadowSprite = game.add.image(0, 0, this.shadowTexture);