Word bubbles
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@@ -371,7 +371,7 @@ var AISprite = function(game, x, y, spritetype) {
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running = true;
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}
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if ( game.rnd.integerInRange(0, 500) > 495 ) {
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if ( game.rnd.integerInRange(0, 500) > 450 ) {
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this.setWordBubble();
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}
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