Refactor chasing code into a generic target chaser

This commit is contained in:
2014-06-19 17:35:09 -07:00
parent 93b8c7fb93
commit 15c5d2a1df

View File

@@ -1058,10 +1058,10 @@ var AISprite = function(game, x, y, key, frame) {
this.action_chaseplayer = function()
{
var movingstate = STATE_NONE;
this.action_chasetarget(player,
STATE_ALERTED,
STATE_MOVING | STATE_RUNNING,
true);
this.chasetarget(player,
STATE_ALERTED,
STATE_MOVING | STATE_RUNNING,
true);
return;
}