Refactor chasing code into a generic target chaser

This commit is contained in:
2014-06-19 17:35:09 -07:00
parent 93b8c7fb93
commit 15c5d2a1df

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@@ -1058,10 +1058,10 @@ var AISprite = function(game, x, y, key, frame) {
this.action_chaseplayer = function() this.action_chaseplayer = function()
{ {
var movingstate = STATE_NONE; var movingstate = STATE_NONE;
this.action_chasetarget(player, this.chasetarget(player,
STATE_ALERTED, STATE_ALERTED,
STATE_MOVING | STATE_RUNNING, STATE_MOVING | STATE_RUNNING,
true); true);
return; return;
} }