Turned dynamic lights back on

This commit is contained in:
2014-06-12 00:25:31 -07:00
parent 91d873c0d5
commit 2ce87445ec

View File

@@ -530,7 +530,7 @@ GameState.prototype.create = function()
this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height); this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height);
// drop this lower to make the map darker // drop this lower to make the map darker
this.shadowTextureColor = 'rgb(30, 30, 30)'; this.shadowTextureColor = 'rgb(50, 50, 50)';
// Create an object that will use the bitmap as a texture // Create an object that will use the bitmap as a texture
this.shadowSprite = game.add.image(0, 0, this.shadowTexture); this.shadowSprite = game.add.image(0, 0, this.shadowTexture);