Add positional sounds from the tilemap

This commit is contained in:
2014-06-14 00:21:41 -07:00
parent 4939a0e8ff
commit 34c7cbd1c5

View File

@@ -92,7 +92,6 @@ SoundSprite.prototype.update_new_values = function() {
}
return;
}
this.sound_marker = parseInt(this.sound_marker);
this.sound_position = parseInt(this.sound_position);
this.sound_volume = Number(this.sound_volume);
this.sound_loop = Boolean(this.sound_loop);