More wandering sprite work
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@@ -160,17 +160,45 @@ var moonlightDialog = {
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"status": {
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"townsfolk-male": {
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STATE_UNAWARE : [
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“I'd rather be fishing.”,
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“Different day, same old stuff.”,
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“Oi! Where'd that trouble run off to now then?”,
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“"The missus is off shoppin', and here I am sittin' on me Jack Jones.",
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"I'd rather be fishing.",
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"Different day, same old stuff.",
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"Oi! Where'd that trouble run off to now then?",
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"The missus is off shoppin', and here I am sittin' on me Jack Jones.",
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"Oy I'm gonna have a butcher’s at that new tailor's knickers he has for sale.",
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“I'm off to the pub to see the lads and chew the fat.”,
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“♪ ♫ Whistling ♪ ♫”
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"I'm off to the pub to see the lads and chew the fat.",
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"♪ ♫ Whistling ♪ ♫"
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],
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STATE_CONCERNED : [],
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STATE_ALERTED : [],
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STATE_LOSTHIM: []
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STATE_CONCERNED : [
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"Wha… what’s that? Who’s there?",
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"Did you hear that?",
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"Either I’m hearin’ things, or I need to stop drinkin’ midday.",
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"Oi? I don’t want no tomfoolery; come out if you’re there!",
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"Must be them darned kids again.",
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"What’s that?",
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"Did you see that?",
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],
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STATE_ALERTED : [
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"Don't you come no closer, you hear?"
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"Egads!"
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"I'm getting’ outta here!"
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"What's going on?!"
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"Holy bejeezus!"
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"Did you see that?"
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"What're you doing?!"
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"Get away!"
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"Get away from me!"
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"Stay away! I know Kung-fu! ... but that would require bravery I don't have",
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"Guards! GUARDS!"
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],
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STATE_LOSTHIM: [
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"Whew. Glad that’s over.",
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"I wasn’t scared!",
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"Must’ve been intimidated by manly physique.",
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"That’s right! Run away!",
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"Aye, and don’t-cha come back!",
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"Spoony Bard...",
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"Bloody wanker!"
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]
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},
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"townsfolk-female": {
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STATE_UNAWARE : [],
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