Add positional sounds from the tilemap

This commit is contained in:
2014-06-13 22:48:58 -07:00
parent 6883d5fbf9
commit 4ad98f16a8

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@@ -894,8 +894,7 @@ GameState.prototype.preload = function()
}
for (var k in moonlightSettings['sounds']) {
var s = moonlightSettings['sounds'][k];
this.load.audio(s['name'], s['path']);
game.sound.add(s['name'], 1.0, false);
game.load.audio(s['name'], s['path']);
}
for (var k in moonlightSettings['spritesheets']) {
var s = moonlightSettings['spritesheets'][k]