Adding static effect sprites from the map

This commit is contained in:
2014-06-14 12:40:00 -07:00
parent 44565529ea
commit 4c31cbe991

View File

@@ -579,6 +579,9 @@ var EffectSprite = function(game, x, y, key, frame, animation) {
game.physics.arcade.enable(this);
}
EffectSprite.prototype = Object.create(Phaser.Sprite.prototype);
EffectSprite.prototype.constructor = EffectSprite;
var AISprite = function(game, x, y, key, frame) {
this.enableWordBubble = function() {
this.enable_word_bubble = true;