Added audio and brightness controls, also added some crappy UI graphics to the index page

This commit is contained in:
2014-06-26 21:55:58 -07:00
parent b1587926ab
commit 4f8a09581d
7 changed files with 51 additions and 10 deletions

View File

@@ -126,7 +126,11 @@ GameState.prototype.create = function()
GameState.prototype.updateShadowTexture = function() {
var cv = this.shadowTextureColor;
this.shadowTexture.context.fillStyle = "rgb(" + cv[0] + "," + cv[1] + "," + cv[2] + ")";
var uigamma = parseInt(getDOMValue("uiGamma"));
this.shadowTexture.context.fillStyle = ("rgb(" + (cv[0]+uigamma) +
"," + (cv[1]+uigamma) +
"," + (cv[2]+uigamma) + ")"
);
this.shadowTexture.context.fillRect(0, 0, game.world.width, game.world.height);
this.staticLights.forEach(function(light) {
@@ -203,7 +207,8 @@ GameState.prototype.check_input = function()
}
GameState.prototype.update_player_lightmeter = function() {
player.lightmeter = (Number(array_average(this.shadowTextureColor)) / 255.0);
var avg_shadow = Number(array_average(this.shadowTextureColor));
player.lightmeter = ((avg_shadow) / 255.0);
lightValue = 0;
this.staticLights.forEach(function(light) {
var left = player.x;