People keep chasing the guards even after touching the light
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@@ -383,6 +383,8 @@ var AISprite = function(game, x, y, key, frame) {
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if ( hasState(this, STATE_RUNNINGTOLIGHT) == false ) {
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var aiSprites = game.state.states.game.aiSprites;
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this.target = nearestInGroup(this, aiSprites, "townsfolk-guard");
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} else {
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this.setAwarenessEffect(STATE_RELIEVED);
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}
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}
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if ( this.target !== null &&
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