Light meter

This commit is contained in:
2014-06-14 20:14:35 -07:00
parent 86ed3e3666
commit 6e04c1c365

View File

@@ -1105,8 +1105,10 @@ GameState.prototype.update_player_lightmeter = function() {
if ( line.length > light.radius )
return;
var ll = line.length;
if ( light.flicker == true )
if ( light.flicker == true ) {
// Because flickering lights are bigger than their radius
ll = ll + 10;
}
var lv = light.light_meter - (Number(ll) / light.radius);
if ( lv > lightValue ) {
lightValue = lv;