Add positional sounds from the tilemap

This commit is contained in:
2014-06-13 22:54:54 -07:00
parent 215fa79726
commit 6e059524db

View File

@@ -1083,7 +1083,7 @@ GameState.prototype.update = function()
}
function _fix_audio_relative(x) {
x.adust_relative_to(this.player);
x.adjust_relative_to(this.player);
}
this.staticSounds.forEach(_fix_audio_relative, this);