Reworking the junkmap

This commit is contained in:
2014-06-12 22:06:40 -07:00
parent 7aa4323fc5
commit 884124f75c

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@@ -792,6 +792,7 @@ GameState.prototype.create = function()
console.log("Preparing layer " + ln);
lp = moonlightSettings['map']['layers'][ln];
layer = map.createLayer(ln);
console.log("Setting collisions on " + ln);
map.setCollisionBetween(
lp['collisionBetween'][0],
lp['collisionBetween'][1],