Moved to graphical word bubbles
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@@ -541,7 +541,7 @@ var AISprite = function(game, x, y, spritetype) {
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this.bubble = null;
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this.enable_word_bubble = false;
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timer = game.time.create(false);
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timerev = timer.add(10000 + (game.rnd.integerInRange(0, 10) * 1000), this.enableWordBubble, this);
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timerev = timer.add(20000 + (game.rnd.integerInRange(0, 30) * 1000), this.enableWordBubble, this);
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timer.start()
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}
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