Light meter

This commit is contained in:
2014-06-14 19:06:35 -07:00
parent 165407935d
commit dceda49b96

View File

@@ -1101,10 +1101,10 @@ GameState.prototype.update = function()
this.check_input();
lightcheck = [
this.shadowBuffer.getRGB(player.x, player.y),
this.shadowBuffer.getRGB(player.x + 32, player.y),
this.shadowBuffer.getRGB(player.x + 32, player.y + 32),
this.shadowBuffer.getRGB(player.x, player.y + 32)
this.shadowTexture.getRGB(player.x, player.y),
this.shadowTexture.getRGB(player.x + 32, player.y),
this.shadowTexture.getRGB(player.x + 32, player.y + 32),
this.shadowTexture.getRGB(player.x, player.y + 32)
];
console.log(lightcheck);