Making townsfolk report you to a guard
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@@ -1058,16 +1058,16 @@ var AISprite = function(game, x, y, key, frame) {
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this.target = nearestInGroup(this, aiSprites);
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this.target = nearestInGroup(this, aiSprites);
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}
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}
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if ( this.target !== null ) {
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if ( this.target !== null ) {
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var chaseStart = STATE_ALERTED;
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if ( this.target.canSeeSprite(this) == true ) {
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if ( this.target.canSeeSprite(this) == true ) {
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console.log("My target can see me!");
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console.log("My target can see me!");
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this.path_tween_stop();
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this.path_tween_stop();
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this.path_purge();
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this.path_purge();
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var staticLights = game.state.states.game.staticLights;
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var staticLights = game.state.states.game.staticLights;
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this.target = nearestInGroup(staticLights);
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this.target = nearestInGroup(staticLights);
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chaseState = STATE_CONCERNED;
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}
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}
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var chaseState = STATE_ALERTED;
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this.chasetarget(this.target,
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this.chasetarget(this.target,
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STATE_ALERTED,
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STATE_MOVING | STATE_RUNNING,
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STATE_MOVING | STATE_RUNNING,
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false);
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false);
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}
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}
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