Reworking the junkmap

This commit is contained in:
2014-06-13 00:05:26 -07:00
parent dd545bd288
commit ddb3f3b771

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@@ -53,8 +53,6 @@ Light.prototype = Object.create(Phaser.Sprite.prototype);
Light.prototype.constructor = Light; Light.prototype.constructor = Light;
Light.prototype.update_new_values = function() { Light.prototype.update_new_values = function() {
this.color_start = color_start;
this.color_stop = color_stop;
this.radius = parseInt(this.radius); this.radius = parseInt(this.radius);
this.fade = this.radius * parseNumber(this.fade); this.fade = this.radius * parseNumber(this.fade);
this.flicker = Boolean(this.flicker); this.flicker = Boolean(this.flicker);