Midstream on tutorial

This commit is contained in:
2014-06-09 22:30:58 -07:00
parent d7c7382729
commit fa64138a12

View File

@@ -17,9 +17,23 @@
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update }); var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
function preload() { function preload() {
assets = {
'sky' = ['assets/sky.png'],
'ground' = ['assets/platform.png'],
'star' = ['assets/star.png'],
'dude' = ['assets/dude.png', 32, 48]
};
for (var k in assets) {
if ( assets[k].length == 0 ) {
game.load.image(k, assets[k]);
} else {
game.load.image.apply(([k] + assets[k]));
}
}
} }
function create() { function create() {
game.add.sprite(0, 0, 'star');
} }
function update() { function update() {