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bc49140bfb
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:24:27 -07:00 |
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e2e555b80d
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:21:55 -07:00 |
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05ddb681f9
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:21:03 -07:00 |
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6d4dc787b6
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:16:33 -07:00 |
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af0882b6b0
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:14:57 -07:00 |
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e16a79c3b7
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 03:06:28 -07:00 |
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19c2e3173b
|
Z index ordering didnt work, resize game to 800x600
|
2014-06-13 02:56:18 -07:00 |
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10afd469c4
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More work on the map
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2014-06-13 02:48:27 -07:00 |
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98f1139988
|
More work on the map
|
2014-06-13 02:41:24 -07:00 |
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cb4806c9af
|
More work on the map
|
2014-06-13 02:38:13 -07:00 |
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6f8a496d6a
|
More work on the map
|
2014-06-13 02:37:08 -07:00 |
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ced3395d0b
|
Add wandering sprites back to map via map objects
|
2014-06-13 01:57:06 -07:00 |
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631e47b55e
|
Reworking the junkmap
|
2014-06-13 01:37:02 -07:00 |
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34ee187d2f
|
Reworking the junkmap
|
2014-06-13 01:35:04 -07:00 |
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9480c23e81
|
Reworking the junkmap
|
2014-06-13 01:25:11 -07:00 |
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44a21b558b
|
Reworking the junkmap
|
2014-06-13 01:22:53 -07:00 |
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8175a46374
|
Reworking the junkmap
|
2014-06-13 01:20:35 -07:00 |
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03c61e05fe
|
Reworking the junkmap
|
2014-06-13 01:01:09 -07:00 |
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c61a47f948
|
Reworking the junkmap
|
2014-06-13 01:00:13 -07:00 |
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eb336de536
|
Reworking the junkmap
|
2014-06-13 00:57:06 -07:00 |
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dd973e82e8
|
Reworking the junkmap
|
2014-06-13 00:55:58 -07:00 |
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|
420e0e9860
|
Reworking the junkmap
|
2014-06-13 00:55:21 -07:00 |
|
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|
541dac1e62
|
Reworking the junkmap
|
2014-06-13 00:43:18 -07:00 |
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|
313fd248d8
|
Reworking the junkmap
|
2014-06-13 00:10:37 -07:00 |
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|
48bcb80464
|
Reworking the junkmap
|
2014-06-13 00:08:33 -07:00 |
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|
921d5dc05b
|
Reworking the junkmap
|
2014-06-13 00:00:50 -07:00 |
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|
717d518928
|
Reworking the junkmap
|
2014-06-12 23:59:25 -07:00 |
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|
0abbc9e7a5
|
Reworking the junkmap
|
2014-06-12 23:58:46 -07:00 |
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|
35dd15ba66
|
Reworking the junkmap
|
2014-06-12 23:47:45 -07:00 |
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|
3d1a188c05
|
Reworking the junkmap
|
2014-06-12 23:45:00 -07:00 |
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|
4618c36756
|
Reworking the junkmap
|
2014-06-12 23:14:24 -07:00 |
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|
62045132c9
|
Reworking the junkmap
|
2014-06-12 23:07:50 -07:00 |
|
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|
e979d00129
|
Reworking the junkmap
|
2014-06-12 23:05:01 -07:00 |
|
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|
927f465718
|
Reworking the junkmap
|
2014-06-12 22:54:41 -07:00 |
|
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|
63b25eeb50
|
Reworking the junkmap
|
2014-06-12 22:22:39 -07:00 |
|
|
|
56e787ae7a
|
Reworking the junkmap
|
2014-06-12 22:17:22 -07:00 |
|
|
|
e87dfc987d
|
Reworking the junkmap
|
2014-06-12 22:13:28 -07:00 |
|
|
|
9ee9039fc7
|
Reworking the junkmap
|
2014-06-12 21:57:03 -07:00 |
|
|
|
79224b4de7
|
Moved to graphical word bubbles
|
2014-06-12 02:02:33 -07:00 |
|
|
|
155cc26caf
|
Moved to graphical word bubbles
|
2014-06-12 01:46:05 -07:00 |
|
|
|
f7f7ec52ba
|
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
|
2014-06-11 09:42:17 -07:00 |
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|
9dbcae8d99
|
Added sprites and walking animations for player and all townsfolk. Enabled
running with the shift key.
|
2014-06-10 02:01:29 -07:00 |
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|
|
60961221fe
|
Tilemap loading, player sprite, collisions
|
2014-06-10 00:06:31 -07:00 |
|