46 lines
918 B
HTML
46 lines
918 B
HTML
<!doctype html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8" />
|
|
<title>Phaser - Making your first game, part 1</title>
|
|
<script type="text/javascript" src="js/phaser.min.js"></script>
|
|
<style type="text/css">
|
|
body {
|
|
margin: 0;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
|
|
<script type="text/javascript">
|
|
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
|
|
|
|
function preload() {
|
|
assets = {
|
|
'sky' : ['assets/sky.png'],
|
|
'ground' : ['assets/platform.png'],
|
|
'star' : ['assets/star.png'],
|
|
'dude' : ['assets/dude.png', 32, 48]
|
|
};
|
|
for (var k in assets) {
|
|
if ( assets[k].length == 0 ) {
|
|
game.load.image(k, assets[k][0]);
|
|
} else {
|
|
game.load.spritesheet(k, assets[k][0], assets[k][1], assets[k][2]);
|
|
}
|
|
}
|
|
}
|
|
|
|
function create() {
|
|
game.add.sprite(0, 0, 'star');
|
|
}
|
|
|
|
function update() {
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|