This website requires JavaScript.
Explore
Help
Sign In
andrew
/
moonlight-skulk
Archived
Watch
1
Star
0
Fork
0
You've already forked moonlight-skulk
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2026-05-18
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
cc03e96970441286c64f5721c14b07d0b50f7265
moonlight-skulk
/
moonlight
History
Andrew Kesterson
cc03e96970
People keep chasing the guards even after touching the light - busted logic re: seeing the target
2014-06-22 12:21:52 -07:00
..
bgm
Add positional sounds from the tilemap
2014-06-14 00:23:35 -07:00
gfx
Fixed lingering static references to tiles in map.json
2014-06-22 10:34:42 -07:00
js
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
sfx
Map work
2014-06-15 11:00:21 -07:00
src
People keep chasing the guards even after touching the light - busted logic re: seeing the target
2014-06-22 12:21:52 -07:00
combine.sh
Fixed lingering static references to tiles in map.json
2014-06-22 10:34:42 -07:00
index_debug.html
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
index.html
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
index.html~
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00