This repository has been archived on 2026-05-18. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
rpgskeleton/YAML/System.yaml

386 lines
4.9 KiB
YAML
Raw Permalink Normal View History

2014-04-23 22:10:28 -07:00
--- !ruby/object:RPG::System
elements:
- ''
- Physical
- Absorb
- Fire
- Ice
- Thunder
- Water
- Earth
- Wind
- Holy
- Dark
start_y: 6
airship: !ruby/object:RPG::System::Vehicle
start_y: 0
bgm: !ruby/object:RPG::BGM {name: Airship, volume: 100, pitch: 100}
start_x: 0
character_index: 3
character_name: Vehicle
start_map_id: 0
test_battlers:
- !ruby/object:RPG::System::TestBattler
actor_id: 1
level: 1
equips:
- 1
- 46
- 0
- 1
- 0
_: 7829367
edit_map_id: 1
battle_end_me: !ruby/object:RPG::ME
name: Victory1
pitch: 100
volume: 100
party_members:
- 1
start_x: 8
ship: !ruby/object:RPG::System::Vehicle
start_y: 0
bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100}
start_x: 0
character_index: 1
character_name: Vehicle
start_map_id: 0
battler_hue: 0
sounds:
- !ruby/object:RPG::SE {name: Cursor2, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Decision3, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Cancel2, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Buzzer1, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Equip1, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Save, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Load, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Battle1, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Run, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Attack3, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Damage4, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Collapse1, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Collapse3, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Collapse4, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Damage5, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Collapse2, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Recovery, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Miss, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Evasion1, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Evasion2, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Reflection, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Shop, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 80}
- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 80}
variables:
-
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
battle_bgm: !ruby/object:RPG::BGM {name: Battle1, volume: 100, pitch: 100}
version_id: 84191638
start_map_id: 1
battler_name: Assassin
magic_number: 77696160
switches:
-
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
- ''
gameover_me: !ruby/object:RPG::ME
name: Gameover1
pitch: 100
volume: 100
game_title: RPGSkeleton
title_bgm: !ruby/object:RPG::BGM {name: Theme1, volume: 100, pitch: 100}
terms: !ruby/object:RPG::System::Terms
params:
- MaxHP
- MaxMP
- ATK
- DEF
- MAT
- MDF
- AGI
- LUK
etypes:
- Weapon
- Shield
- Headgear
- Bodygear
- Accessory
commands:
- Fight
- Escape
- Attack
- Guard
- Items
- Skills
- Equipment
- Status
- Formation
- Save
- Game End
- ''
- Weapons
- Armours
- Key Items
- Change
- Optimize
- Clear
- New Game
- Continue
- Shutdown
- To Title
- Cancel
- ''
basic:
- Level
- LV
- HP
- HP
- MP
- MP
- TP
- TP
test_troop_id: 1
boat: !ruby/object:RPG::System::Vehicle
start_y: 0
bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100}
start_x: 0
character_index: 0
character_name: Vehicle
start_map_id: 0
skill_types:
- ''
- Special
- Magic
weapon_types:
- ''
- Axe
- Claw
- Spear
- Sword
- Katana
- Bow
- Dagger
- Hammer
- Staff
- Gun
armor_types:
- ''
- General Armour
- Magic Armour
- Light Armour
- Heavy Armour
- Small Shield
- Large Shield
currency_unit: G
window_tone: !ruby/object:Tone {r: -34.0, g: 0.0, b: 68.0, a: 0.0}
japanese: false
opt_draw_title: true
opt_use_midi: false
opt_transparent: false
opt_followers: true
opt_slip_death: false
opt_extra_exp: false
opt_display_tp: true
battleback1_name: Grassland
battleback2_name: Grassland
title1_name: Plain
title2_name: Forest
opt_floor_death: false