Exception rename for upstream libakerror/libakgl

This commit is contained in:
2026-06-22 08:20:11 -04:00
parent 238c65a2eb
commit dc0d51d637
2 changed files with 4 additions and 4 deletions

View File

@@ -31,7 +31,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
AKGL_REGISTRY_CHARACTER,
"little guy",
NULL);
FAIL_ZERO_BREAK(e, actorptr->basechar, AKERR_REGISTRY, "Can't load character 'little guy' from the registry");
FAIL_ZERO_BREAK(e, actorptr->basechar, AKGL_ERR_REGISTRY, "Can't load character 'little guy' from the registry");
actorptr->movement_controls_face = false;
actorptr->state = (AKGL_ACTOR_STATE_ALIVE | AKGL_ACTOR_STATE_FACE_LEFT);
actorptr->x = 320;

View File

@@ -33,7 +33,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akgltest_init_menupointer(void)
AKGL_REGISTRY_CHARACTER,
"menupointer",
NULL);
FAIL_ZERO_RETURN(e, actorptr->basechar, AKERR_REGISTRY, "menupointer character missing");
FAIL_ZERO_RETURN(e, actorptr->basechar, AKGL_ERR_REGISTRY, "menupointer character missing");
actorptr->movementlogicfunc = &akgltest_menupointer_logic_movement;
actorptr->movement_controls_face = false;
actorptr->state = (AKGL_ACTOR_STATE_ALIVE | AKGL_ACTOR_STATE_FACE_DOWN);
@@ -56,7 +56,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akgltest_init_player(void)
AKGL_REGISTRY_CHARACTER,
"little guy",
NULL);
FAIL_ZERO_RETURN(e, actorptr->basechar, AKERR_REGISTRY, "little guy character missing");
FAIL_ZERO_RETURN(e, actorptr->basechar, AKGL_ERR_REGISTRY, "little guy character missing");
actorptr->movement_controls_face = false;
actorptr->state = (AKGL_ACTOR_STATE_ALIVE | AKGL_ACTOR_STATE_FACE_LEFT);
actorptr->x = 320;
@@ -70,7 +70,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akgltest_release_actor(char *actorname)
{
PREPARE_ERROR(e);
akgl_Actor *actor = SDL_GetPointerProperty(AKGL_REGISTRY_ACTOR, actorname, NULL);
FAIL_ZERO_RETURN(e, actor, AKERR_REGISTRY, "%s", actorname);
FAIL_ZERO_RETURN(e, actor, AKGL_ERR_REGISTRY, "%s", actorname);
PASS(e, akgl_heap_release_actor(actor));
SUCCEED_RETURN(e);
}