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52d7bca677b2ab8b04ede0d4c3af785b48ab8cfa
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Andrew Kesterson 52d7bca677 WIP
2026-05-26 11:22:45 -04:00
deps
Wrap subdirectory compilation in conditional
2026-05-12 21:01:47 -04:00
include/akgl
WIP
2026-05-26 11:22:45 -04:00
src
WIP
2026-05-26 11:22:45 -04:00
tests
Added a (registry object name -> registry object pointer) map to the save method so that registry reference by name can have their actor, sprite, spritesheet, and character references reset
2026-05-09 14:45:37 -04:00
util
Rename library to AKGL (AKLabs Game Library)
2026-05-07 22:20:10 -04:00
.gitignore
Added charviewer
2026-01-05 08:57:38 -05:00
.gitmodules
Import all dependencies as submodules, make cmake do the right thing
2026-05-12 16:45:42 -04:00
akgl.pc.in
Complete rename to akgl
2026-05-10 00:06:58 -04:00
CMakeLists.txt
Make mkcontrollers script work when building as a submodule
2026-05-12 21:40:31 -04:00
mkcontrollermappings.sh
Make mkcontrollers script work when building as a submodule
2026-05-12 21:38:08 -04:00
rebuild.sh
Rename library to AKGL (AKLabs Game Library)
2026-05-07 22:20:10 -04:00
TODO.txt
Added a font registry, a text rendering helper, and an FPS counter function
2026-05-06 11:12:42 -04:00
Description
SDL3 Game Library written in C
1.7 MiB
Languages
C 99.1%
CMake 0.8%
Shell 0.1%
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