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f416cb5dee75e5634e22e97db35586e3fc6e4ecc
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Andrew Kesterson f416cb5dee Fix bad pointer reference in SDL3G_controller_default
2026-05-06 23:05:17 -04:00
include
Add missing text header file
2026-05-06 22:49:05 -04:00
src
Fix bad pointer reference in SDL3G_controller_default
2026-05-06 23:05:17 -04:00
tests
Fix missing sdl3game.pc for pkg-config, change sprite speed and character movement values to long int expressed in nanoseconds for better compatibility with SDL_Time and locking against game clock, still expressed as milliseconds in json
2026-05-05 20:40:25 -04:00
util
Got the suite rebuilding, most tests pass, actor and sprite are failing
2026-05-03 23:57:55 -04:00
.gitignore
Added charviewer
2026-01-05 08:57:38 -05:00
CMakeLists.txt
Added a font registry, a text rendering helper, and an FPS counter function
2026-05-06 11:12:42 -04:00
mkcontrollermappings.sh
Add GameControllerDB support
2025-08-09 13:53:37 -04:00
rebuild.sh
Got the suite rebuilding, most tests pass, actor and sprite are failing
2026-05-03 23:57:55 -04:00
TODO.txt
Added a font registry, a text rendering helper, and an FPS counter function
2026-05-06 11:12:42 -04:00
Description
SDL3 Game Library written in C
803 KiB
Languages
C 99%
CMake 0.8%
Shell 0.2%
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