andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 21:23:29 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 21:22:14 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 19:00:43 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:56:42 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:53:33 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:46:24 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:44:38 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:44:25 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:43:32 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 18:42:49 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:26:25 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:25:38 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:25:19 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:24:56 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:23:52 -04:00
andrew pushed to photoresistors at andrew/esp32-learning 2026-06-04 13:23:00 -04:00
andrew created branch photoresistors in andrew/esp32-learning 2026-06-04 13:23:00 -04:00
andrew pushed to main at andrew/akgl-test 2026-06-02 17:12:51 -04:00
238c65a2eb Update tilemaps to provide their own physics information. The sidescroller is acting funny.
andrew pushed to main at andrew/libakerror 2026-06-02 17:12:20 -04:00
93f5e93480 Add an error type for circular references
andrew pushed to main at andrew/libakgl 2026-06-02 17:11:55 -04:00
652ee4cdf3 Tilemaps can now load their own physics engines from map properties. The gravity for the arcade simulation is acting a little funny when populated from the map properties.