Z index ordering didnt work, resize game to 800x600

This commit is contained in:
2014-06-13 02:55:26 -07:00
parent b856b9282d
commit 7a6aeff7b0

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@@ -891,7 +891,7 @@ GameState.prototype.create = function()
this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height);
// drop this lower to make the map darker
//this.shadowTexturColor_Base = 30;
this.shadowTextureColor = 'rgb(50, 50, 50)';
this.shadowTextureColor = 'rgb(40, 40, 40)';
//this.shadowTextureColor = 'rgb(255, 255, 255)';
// Create an object that will use the bitmap as a texture